White-Label Video Editor

A video editor that carries your name

The finished cut gets posted somewhere public, so it has to leave your product carrying your brand and nothing of ours. The editor it came from is yours to style down to the timeline.

  • Your styling on the timeline, panels, and preview
  • Clean renders, and an export screen wearing your brand
  • One look across web, iOS, and Android
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White-labeling that holds up under review

The editor your creators work in, with nothing on it that names another vendor.

Styled to your brand

Apply your colors, typefaces, spacing, and corner radius across the editor, in both light and dark themes.

Footage stays in your infrastructure

Encode client-side in the browser, or hand off to your own server. Neither route sends the file to us. SOC 2 Type II certified, with SSO on enterprise plans.

No trip to another site

The timeline mounts inside your app on your own domain. Nobody gets handed to a different site to make a cut.

Built into 100+ products already

Digitas
Omneky
The Print Bar
Brandwatch
Planoly
HP
Shopify
Reuters
Hootsuite
Semrush
Shutterfly
one.com
Sprout Social
Constant Contact
Spread Group

The license includes the rebrand

The terms that let you embed the editor are the same ones that let you take our name off it. There is no separate tier to buy.

No credit expected

No clause asks you to mention us, in the interface or on any file the editor exports.

White-labeling is the default

It is how the SDK is built, so there is no badge anywhere that you have to find and switch off.

Try it branded first

Build the editor under your own name and run it before there is a license to sign.

What you restyle, and what runs underneath

You restyle the interface. The engine stays ours to run, and it is the same one behind 500M+ creations a month.

You configure

  • Timeline styling, typefaces, icons, light and dark themes
  • The tool set, and where each control sits
  • Track names, labels, and export wording
  • Footage, music, fonts, and templates you supply
  • Whether rendering runs in-browser or on your own servers

We maintain

  • Hardware-accelerated decoding and encoding
  • Timeline editing: trim, split, and reorder clips
  • MP4 and MOV in, MP4 out
  • Configurable resolution, bitrate, and quality
  • One engine rendering identically on web, iOS, and Android

A white-label editor in production

Success story

How Digitas Germany Powers 140+ Dealer Campaigns Across 10 Automotive Brands

Digitas Germany video

140+

campaigns live across 10 brands

600+

dealers creating assets self-serve

6+ mo

of build time avoided

Digitas Germany is a leading digital agency that helps brands build unified, high-impact customer experiences to accelerate business growth.

I showed the project internally to hundreds of colleagues. Everyone wants to use it for other clients. It’s a no-brainer once you see what’s possible.

Martin Röhr Senior Project Manager
Digitas Germany
Digitas Germany

Challenge

Manual, agency-driven campaign production across 9–10 automotive brands, 600+ dealers, and three languages — slow, costly, and dependent on outside teams.

Solution

A self-service campaign portal built on CE.SDK’s template engine, variable system, and server-side rendering. Dealers localize on-brand social, print, and video assets in seconds.

  • 6+ months of estimated build time avoided.
  • 3× more videos created per active user.
  • 85% of videos now created fully in-app.
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Ready to add video editing that carries your brand?

Start building with the docs, or get in touch to talk it through.

Frequently Asked Questions

No. What comes out of the encoder is your users' footage and nothing else. No corner mark, no bumper, no attribution frame, and no metadata pointing back to us.

Track heights, clip corners, the playhead, trim handles, and every control color read from the same values as the rest of your interface. It is the most distinctive surface in a video editor, so it is worth checking first in any evaluation.

You. Export is the one moment a user is stuck watching an editor work, and that screen carries your wording and your styling rather than a third-party progress dialog.

Yes, and most teams do. Keyframes, audio mixing, and transitions can stay out of the build entirely, so someone uploading a short clip is not shown controls they will never open.

None. Decoding and encoding run in the browser through WebCodecs, so a file opened on someone's machine is edited there. We receive a license check and a count of exports, nothing else, which is what makes the SDK GDPR-compliant by design.

Hand those to your own server and keep the same editor in front of the user. Where the work runs is your infrastructure decision, and either route leaves the footage inside systems you control.

IMG.LY is SOC 2 Type II certified, and SSO is available on enterprise plans. Ask the sales team for the security documentation your reviewers will want; it is the same pack that has gone through hundreds of these.

Yes. The same engine drives the editor and any scheduled or batch renders on your servers, so automated output is consistent with what your users produce themselves.

Yes. Styling values, tool selection, and wording apply across all three SDKs, so someone who trims a clip in your app and finishes it on your site meets one editor rather than two.