Q4
Product Roadmap

Building the Future of Editing. A live look at our development priorities and the upcoming features heading to CE.SDK.

Product Polish

We keep refining the editor and expanding what it can do. That means polishing existing features and the UI, adding new capabilities, and shipping them across Web, iOS and Android so they work the same everywhere.

Block Duration on Android

We’re making timing easier to control in the Android editor. You’ll be able to set how long pages and elements are shown directly in the editor, without needing to do it through code.

Block Duration on iOS

We’re making timing easier to control in the iOS editor. You’ll be able to set how long pages and elements are shown directly in the editor, without needing to do it through code.

Block Duration on Web

We’re making timing easier to control in the web editor. You’ll be able to set how long pages and elements are shown directly in the editor, without needing to do it through code.

Detach Audio on Android

Detach audio from video clips so you can edit, move or trim the sound on its own, without changing the video.

Detach Audio on iOS

Detach audio from video clips so you can edit, move or trim the sound on its own, without changing the video.

Expandable Groups in the Video Timeline on Web

We’re improving how groups work in the video timeline on web. In scenes with many grouped elements, it’ll be easier to see what each group contains and get to the part you want to edit.

Razor Tool

Split clips anywhere on the timeline with a dedicated razor tool.

Agentic Platform

We are expanding the foundation of CE.SDK and making the engine more flexible. Integrators get more ways to extend the engine themselves, and AI agents get better ways to work with a scene.

Archive Previews

See a visual preview of an exported archive without opening it in the editor.

Improve Time-To-Edit

Start editing large designs sooner, with less time spent waiting for them to load.

Reduce Memory Footprint

Use less memory when importing, editing, and exporting large, media-rich designs, so your app runs more smoothly and stable.

Royalty-Free Video Formats

Import and export video in open, royalty-free formats on every platform. You can now use WebM with VP8, VP9 and AV1 video and Opus or Vorbis audio alongside H.264 and H.265, including transparent video, with no extra licenses or plugins…

Scene Introspection & Verification

Add engine APIs that expose scene state in a structured, queryable form, so a scene can be verified programmatically instead of by rendering it and judging the visuals.

Video Editing on Firefox & Linux

Video editing is coming to Firefox and to browsers on Linux, so your users can create, edit and export videos. We’re also adding support for the open Opus audio format, so audio plays and exports reliably.

Print – Foldable Cards, Menu Cards & Photobooks

We are extending print support to folded and multi-page products such as foldable cards, menu cards and photobooks. This includes layouts where content flows across columns and pages.

Color Management

Designers and print providers define the color setup of a design once, including CMYK and spot colors, as well as ICC profiles. Exports follows that setup, so colors come out as intended. People editing the design never have to deal with…

Spreads and Print Sheets

Design folded cards, brochures and magazines as spreads. Users place images and text across the fold and edit each spread as one piece. On export, the pages are arranged in print order, ready for production.

Threaded Text Boxes

Text flows from one text box into the next, including across pages. When users add or remove text, it reflows through all linked boxes automatically, with no need to adjust each box by hand. That makes long texts in multi-page print…

Get in touch

Have a feature request?

Contact our team to discuss your requirements or request a feature for the roadmap.