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From App Bundle
VideoEditor SDK supports loading audio files from the app bundle.
Create Audio Clips#
In order to load audio files from our bundle, we need to create AudioClip
s from them first. Therefore, we dynamically generate the identifier from the local source and combine this into a valid AudioClip
.
Note that the AudioClip
class is not optimized to handle remote resources, see next section on how to handle loading audio clips from remote resource.
Add to Configuration#
We then need to add the audio clips to an AudioClipCategory
object which holds the metadata of the category such as a preview image and a title. These categories can then be added to the configuration.audio.categories
in order to be loaded into the editor once it is opened.