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VESDK/Flutter/Guides/User Interface

Localization

Add translations to the user interface

VideoEditor SDK for Flutter provides full control over all strings used inside the editor. However, localization needs to be implemented natively for each of the platforms.

iOS#

While you have several ways to localize the editor in iOS, the recommended way is to provide a localization dictionary that is available natively for the VESDK class:

First, you need to import the ImglyKit module inside your AppDelegat.swift file:

import ImglyKit

Then, you can set the localization dictionary before the editor is opened. We recommend placing the code inside the didFinishLaunchingWithOptions function in the same file.

VESDK.localizationDictionary = [
"en": [
"pesdk_transform_title_name": "Crop",
"pesdk_adjustments_title_name": "Correct",
"pesdk_adjustments_button_reset": "Clear"
]
]

Android#

For Android, you will need to override the corresponding values inside your strings.xml file. You can find all available strings inside our demo repository.

<resources>
<!-- Strings for IMG.LY SDKs. -->
<string name="pesdk_transform_title_name">Crop</string>
<string name="pesdk_adjustments_title_name">Correct</string>
<string name="pesdk_adjustments_button_reset">Clear</string>
</resources>
```'
export const _frontmatter = {"title":"Localization","description":"Add translations to the user interface"}