Language
Deserialization
PhotoEditor SDK for Flutter supports serialization and deserialization, allowing your users to save and revise their work at any time.
Loading a serialization#
To restore a previously saved state, we first need to retrieve the serialization. For this example, we have a local serialization file that should be used.
To open the editor with the selected serialization, you need to pass it to the PESDK.openEditor
method as the serialization
parameter.