Changelog
Explore the recent changes made to CreativeEditor SDK.
Our release notes contain more details on features and changes.
Recent Releases
Version v1.60.0 Changelog September 19, 2025
Breaking Changes
- Editor/iOS: Renamed
DefaultAssetLibrary.uploadsLabel
toDefaultAssetLibrary.photoRollLabel
for the newPhotoRollAssetSource
. - Editor/iOS: Removed
DefaultAssetLibrary.Tab.uploads
and replaced it withDefaultAssetLibrary.Tab.photoRoll
that uses the newPhotoRollAssetSource
. Create a customAssetLibrary
to revert to the previous behavior based onEngine.DemoAssetSource.imageUpload/videoUpload
. - Editor/iOS: Deprecated
Dock.Buttons.photoRoll
in favor ofDock.Buttons.imglyPhotoRoll
that uses the newPhotoRollAssetSource
. UseDock.Buttons.systemPhotoRoll
to use the previous behavior. - Editor/iOS: Deprecated
EditorEvent.addFromPhotoRoll
in favor ofEditorEvent.addFromIMGLYPhotoRoll
that uses the newPhotoRollAssetSource
. UseEditorEvent.addFromSystemPhotoRoll
to use the previous behavior. - Editor/iOS: Added
PhotoRollAssetSource
integration with Photo Library, and added it to the defaultonCreate
callback. If you use theDefaultAssetLibrary
with the newDefaultAssetLibrary.Tab.photoRoll
, the newDock.Buttons.imglyPhotoRoll
, or the newEditorEvent.addFromIMGLYPhotoRoll
, you also need to add it to youronCreate
callback implementation. - Editor/iOS: Add
NSPhotoLibraryUsageDescription
to yourInfo.plist
if you are using the newPhotoRollAssetSource
, theDefaultAssetLibrary
with the newDefaultAssetLibrary.Tab.photoRoll
, the newDock.Buttons.imglyPhotoRoll
, or the newEditorEvent.addFromIMGLYPhotoRoll
. - Editor/iOS: Added a generic constraint to
AssetPreview
for the empty view. - Editor/RN: Fixed Android compatibility issues with Expo 54.
- Camera/RN: Fixed Android compatibility issues with Expo 54.
Non Breaking Changes
- Editor/Web: Add support for P3 color space and OKLCH color format to theming API.
- Editor/Web: Added
disableTooltips
configuration option to asset library entries, allowing tooltips to be disabled for asset cards when set totrue
- Engine: Add support for Lottie animations on video fills.
- Engine/Web: Added MKV (Matroska) video format support with extended codec compatibility including H.264, H.265/HEVC, AAC, MP3 audio codecs in addition to the existing VP8, VP9, AV1, and Opus support.
- Editor/Web: Extended the page placeholder settings to support resizing. Similar to changing page size, the placeholder setting will reflect on all pages in the scene.
- Editor/Web: Added ‘system’ theme option that automatically adapts to the user’s OS theme preference
- Editor/Web: Enhanced theme API to support function-based themes for dynamic theme selection.
cesdk.ui.setTheme()
now accepts ‘light’, ‘dark’, ‘system’, or a function that returns a theme - Editor/Web: Updated
cesdk.ui.getTheme()
to always return the resolved theme value (‘light’ or ‘dark’), evaluating functions and system preferences as needed - Editor/Web: Deprecated
theme
configuration property. Usecesdk.ui.setTheme()
andcesdk.ui.getTheme()
methods instead for runtime theme management - Editor/Web: Fixed icon functions to always receive resolved theme values (‘light’ or ‘dark’), never ‘system’
- Editor/Web: Enhanced scale API to match theme API pattern.
cesdk.ui.setScale()
now accepts ‘normal’, ‘large’, or a function that returns a scale based on viewport properties - Editor/Web: Updated
cesdk.ui.getScale()
to always return the resolved scale value (‘normal’ or ‘large’), evaluating functions as needed - Editor/Web: Deprecated
ui.scale
configuration property. Usecesdk.ui.setScale()
andcesdk.ui.getScale()
methods instead for runtime scale management - Engine/Web: Refactored Settings interface architecture by moving settings interface to separate Settings.ts file for better code organization and maintainability.
- Engine/Web: Consolidated internal setting types into main Settings interface using @internal JSDoc tags for improved API clarity.
- Engine/Web: Improved type safety by deriving all setting types directly from the Settings interface, ensuring consistency across the API.
- Engine/Web: Added unified
setSetting
andgetSetting
methods that automatically infer types based on the setting key, providing better TypeScript support and a simpler API. - Engine/Web: Added new TypeScript types
SettingsMap
,SettingKey
, andSettingValue
for type-safe settings access. - Engine/Web: Simplified deprecated type-specific settings methods (
setSettingBool
,getSettingBool
,setSettingInt
,getSettingInt
,setSettingFloat
,getSettingFloat
,setSettingString
,getSettingString
,setSettingColor
,getSettingColor
,setSettingEnum
,getSettingEnum
) to use single function signatures while maintaining backward compatibility. - Engine/Web: Deprecated
SettingsColor
type export. Use the Color type directly instead. - Engine/Web: Updated all internal code to use the new unified settings API.
- Engine/Web: Video captions are now enabled by default without requiring explicit feature flag configuration.
- Documentation: Replaced C++ internal function references (
createRGBColor
,createClear
,createWhite
) with JavaScript object literals. - Documentation: Updated all code examples to use the new unified
setSetting
andgetSetting
API. - Documentation: Fixed license placeholder to use ‘YOUR_CESDK_LICENSE_KEY’ consistently.
- Documentation: Cleaned up complex types in Settings tables to show just type names with parameters in dedicated sections.
- Documentation: Added missing sections for
ColorMaskingSettings
andGlobalScopes
complex types. - Editor/Web: Fix an issue where the navigation bar actions dropdown appeared empty after or broken updating the CE.SDK.
- Editor/Web: Add comprehensive tooltips to all placeholder settings options to clarify what each permission allows users to do
- Engine/Android: Fixed that the audio stream on a video export could have no proper end-of-stream signal.
- Editor/Android: Fixed ClassCastException when opening FillStroke sheet for a block referencing CMYK color(s).
- Engine: The
createAudioFromVideo
orcreateAudiosFromVideo
APIs now use the correct sample rate and channel configuration from the track being extracted. - Engine/Web: Fixed crash when loading audio with empty chunks.
- Engine: Added support of MP4 videos that do not report the duration for audio tracks.
- Engine/Android: Fixed an issue where certain videos or audio files that could not be decoded were not always assigned an error state.
- Engine: Added a new
split
block API that allows splitting a block into two based on a specified time and additional options:attachToParent
(to choose if the new block will be attached to the same parent as the original),createParentTrackIfNeeded
(to choose if the parent should be a track block) andselectNewBlock
(to choose if the new block will be selected). - Editor/Web: Add new
cesdk.actions
API for centralized actions management withregister()
,get()
, andrun()
methods to handle export, save, load, and other user interaction actions - Editor/Web: Add new
cesdk.utils
API providing default implementations for common operations including loading dialogs, export operations, file handling, and scene management - Editor/Web: Extend navigation bar order manipulation APIs to accept index-based matching for more flexible component positioning
- Editor/Web: Deprecate navigation bar action configuration options (
ui.elements.navigation.action.save
,ui.elements.navigation.action.export
,ui.elements.navigation.action.share
,ui.elements.navigation.action.download
,ui.elements.navigation.action.load
,ui.elements.navigation.action.back
,ui.elements.navigation.action.close
) in favor of the Order API with automatic migration support - Editor/Web: Deprecate individual callback configurations in favor of the new centralized
cesdk.callbacks
API with automatic migration support. The deprecated callbacks and their new API equivalents are:callbacks.onBack
→ Use Order API withly.img.back.navigationBar
componentcallbacks.onClose
→ Use Order API withly.img.close.navigationBar
componentcallbacks.onSave
→cesdk.callbacks.register('saveScene', callback)
callbacks.onShare
→cesdk.callbacks.register('shareScene', callback)
callbacks.onExport
→cesdk.callbacks.register('exportDesign', callback)
callbacks.onDownload
→cesdk.callbacks.register('exportScene', callback)
callbacks.onLoad
→cesdk.callbacks.register('importScene', callback)
callbacks.onLoadArchive
→cesdk.callbacks.register('importScene', callback)
withformat: 'archive'
callbacks.onUpload
→cesdk.callbacks.register('uploadFile', callback)
callbacks.onUnsupportedBrowser
→cesdk.callbacks.register('onUnsupportedBrowser', callback)
- Engine/Web: Add
upload.supportedMimeTypes
setting to configure supported file types for upload operations - Editor/Web: Add Angular integration wrapper for Creative Editor SDK, available as
@cesdk/cesdk-js/angular
- Editor/Web: Add
addClip
action to enable customization of clip addition behavior in video timeline. Developers can now override the default behavior by registering their ownaddClip
action. - Editor/Web: Deprecate
setBackgroundTrackAssetLibraryEntries()
,getBackgroundTrackAssetLibraryEntries()
methods andbackgroundTrackLibraryEntries
configuration option in favor of the newaddClip
action approach. - Editor/iOS: Prepared the
NavigationBar
to correctly present items for Apple’s new design system on iOS 26. - Editor/iOS: Hide the navigation bar while searching to avoid seeing it underneath through the search’s glass background on iOS 26.
- Editor/iOS: Fixed truncated “Cancel” button on Voiceover sheet for iOS 26.
- Editor/Web: Fix custom locale translations not being applied when using setTranslations() with non-default locales.
- Engine: During drag operations, blocks are no longer reparented to hidden pages.
- Editor/Web: Fixed text asset labels not being translated properly.
- Engine: Archive file size reduced by removing unnecessary font files from it.
- Editor/iOS: Fixed audio playback after using system camera to record videos.
- Engine/Web: Fix HDR HEVC video support.
Version v1.59.2 Changelog September 12, 2025
Breaking Changes
Non Breaking Changes
- Editor/Web: Fix custom locale translations not being applied when using setTranslations() with non-default locales.
Version v1.59.1 Changelog September 8, 2025
Breaking Changes
Non Breaking Changes
- Editor/Web: Fix an issue where the navigation bar actions dropdown appeared empty after or broken updating the CE.SDK.
Version v1.59.0 Changelog September 2, 2025
Breaking Changes
- Editor/Web: Deprecated
locale
configuration option in favor ofcesdk.i18n.setLocale()
API. Set locale after instance creation instead of in config. - Editor/Web: Deprecated
i18n
configuration option in favor ofcesdk.i18n.setTranslations()
API. Set translations after instance creation instead of in config. - Editor/Web: Deprecated
cesdk.setTranslations()
in favor ofcesdk.i18n.setTranslations()
. The old method will be removed in a future version. - Editor/Android: Fixed
touch/pinchAction
value was not being restored correctly after exiting crop mode when it had been custom set.
Non Breaking Changes
- Engine/Web: Added support for async plugin initialization. The
addPlugin
method is now async and theEnginePlugin.initialize
function can return a Promise. - Editor/Web: Added support for async plugin initialization. The
addPlugin
method is now async and theEditorPlugin.initialize
function can return a Promise. - Editor/Web: Updated all plugin examples and documentation to use
await
withaddPlugin
calls. - Editor/Web: Enhanced
cesdk.i18n.setTranslations()
with type-safe translation keys - Editor/Web: Added
cesdk.i18n.getTranslations()
method to retrieve current translations for specified locales - Editor/Web: Pass CE.SDK instance through builder context. The
cesdk
parameter inBuilderRenderFunctionContext
is now required (previously optional). Custom components and panels can now directly access the full CE.SDK API via thecesdk
parameter. - Engine: In the default implementation for applying an asset to the scene, if the block fill is a raster image, we now ensure that it does not exceed it’s maximum size. This prevents images from being scaled beyond their native resolution.
- Engine/Web: Added WebM video format support for VP8, VP9, and AV1 video codecs and Opus audio codec (Vorbis is currently not supported).
- Editor/Web: Add offical React and Vue wrappers for CE.SDK Web
- Editor/Flutter: Fixed error in the photo editor on Android where the image could not be found.
- Editor/Web: Added
cesdk.i18n.translate()
method for retrieving translations by key or array of keys - Engine: Fixed
loadFromArchiveURL
loading of scene archives with empty font files. - Engine: Added new APIs to extract audio from videos.
getAudioTrackCountFromVideo
retrieves the number of available audio tracks from a video,getAudioInfoFromVideo
retrieves information from all the audio tracks in a video (such as language, track name, codec),createAudioFromVideo
extracts a specific audio track from a video and creates an audio block with it andcreateAudiosFromVideo
does the same ascreateAudioFromVideo
but for all existing audio tracks in the video. - Editor/iOS: Fixed iOS crash during camera/mic permission prompt due to Swift 6 update.
Version v1.58.0 Changelog August 19, 2025
Breaking Changes
- Engine: The
createFromImage
API now adds a fill directly to the page instead of creating a graphic block with the image fill. To replicate the previous behavior:- Get the page’s fill after calling
createFromImage
- Create a graphic block with a rectangular shape
- Set the fill of the graphic block to that of the page
- Set the graphic block dimensions to match those of the page
- Add the graphic block as a child of the page
- Replace the page’s fill with a solid color fill (white)
- Get the page’s fill after calling
Non Breaking Changes
- Engine: Added
addLocalAssetSourceFromJSONURI
method to load asset sources from JSON URIs. Returns the asset source ID of the newly created source. - Engine: The setEditMode API now has an additional optional parameter that allows using another edit mode as a base.
- Engine/Web: Added a parameter to
Scene.saveToString
andBlock.saveToString
to allow the opportunity to persist transient or temporary resources. - Engine: Introduced “page/selectWhenNoBlocksSelected” setting that automatically selects the current page when nothing else is currently selected.
- Engine: Added support for self-contained scenes and archives by serializing additional scene state components including settings, variables, and spot colors. This ensures that exported scenes maintain their complete configuration when shared or loaded in different environments.
- Engine: Added a
overrideEditorConfig
boolean flag toloadSceneFromString
,loadSceneFromURL
andloadSceneFromArchiveURL
which controls whether to override the editor settings from the loaded scene. - Engine: Reject Infinity values in all setters.
- Engine: Reject NaN values in
block.scale
andblock.setRotation
. - Engine/Web: Fixed issue when export produced a corrupted file.
- Editor/Web: Fix filter library only loading if
ly.img.filter.duotone
andly.img.filter.lut
asset sources are being available. - Engine/iOS: Fix crash when typing characters with a diacritic mark.
- Engine/Android: Fixed an issue where content with the
text/html
MIME type could not be pasted. - Editor/Web: Fix tooltip and keyboard issues on iOS Safari/WebKit
- Editor/iOS: Fix crash when starting VoiceOver after Swift 6 update
- Engine: Fix crash when generating thumbnails larger than the platform’s maximum texture size by clamping to the supported limit.
- Engine: Added
clampThumbnailTextureSizes
setting to control this clamping behavior (default:true
). - Editor/Web: Fix an issue where the editor is zoomed in on iOS devices when the input field is focused.
- Editor/Web: Fix an issue where the AI plugin quick action button is disabled.
Version v1.57.1 Changelog August 15, 2025
Breaking Changes
Non Breaking Changes
- Editor/Web: Fix an issue where the AI plugin quick action button is disabled.
- Engine: Fix crash when generating thumbnails larger than the platform’s maximum texture size by clamping to the supported limit.
- Engine: Added
clampThumbnailTextureSizes
setting to control this clamping behavior (default:true
).
Version v1.57.0 Changelog August 6, 2025
Breaking Changes
- Engine/Swift: Updated the default value of
Engine.assetBaseURL
forEngine.addDefaultAssetSources
tohttps://cdn.img.ly/assets/v4
. - Editor/iOS: Updated
DefaultAssetLibrary.shapes
andDefaultAssetLibrary.stickers
with new sections from v4 assets. - Engine/Android: Updated the default value of
baseUri
inEngine.addDefaultAssetSources
tohttps://cdn.img.ly/assets/v4
. - Editor/Android: Updated
LibraryContent.Shapes
andLibraryContent.Stickers
with new sections from v4 assets.
Non Breaking Changes
- Editor/iOS: Allow Kingfisher 7 and 8 dependency.
- Engine: From now on
addAssetToSource
does not allow adding multiple assets with the same ID in case of local asset sources. - Engine/Android: Improved memory usage when saving scene to archive.
- Engine/Swift: Improved memory usage when saving scene to archive.
- Editor/Web: Fix caption dock button visible after disabling caption feature via feature API
- Engine/Swift: Fixed invalid blend mode values and added new blend modes (linearBurn, darkenColor, linearDodge, lightenColor, vividLight, linearLight, pinLight, hardMix, subtract, divide).
- Camera/iOS: Close the camera if there is an issue loading the reaction video.
- Engine: Fixed that min and max automatic font size were not scaled the same way as the font size. Could lead to auto-sized text being too small or too large after a change in design unit or DPI, e.g., during
applyTemplateFromString
if the current scene has a different design unit or DPI setting. - Engine: Add
asset.addFromJSONString
endpoint to streamline asset source creation. - Editor/Web: Introduced a new
builder.Component
component that allows rendering custom components that were registered using thecesdk.ui.registerComponent
. - Editor/Web: Order UI APIs now support nested orders, allowing for the customization of nested components within the order. This pattern is currently only supported by
ly.img.actions.navigationBar
component with other components to follow soon. - Editor/Web: Added new order manipulation APIs for all UI areas:
- Dock:
updateDockOrderComponent
,removeDockOrderComponent
,insertDockOrderComponent
- Inspector Bar:
updateInspectorBarOrderComponent
,removeInspectorBarOrderComponent
,insertInspectorBarOrderComponent
- Canvas Menu:
updateCanvasMenuOrderComponent
,removeCanvasMenuOrderComponent
,insertCanvasMenuOrderComponent
- Navigation Bar:
updateNavigationBarOrderComponent
,removeNavigationBarOrderComponent
,insertNavigationBarOrderComponent
- Canvas Bar:
updateCanvasBarOrderComponent
,removeCanvasBarOrderComponent
,insertCanvasBarOrderComponent
- Dock:
Version v1.56.0 Changelog July 24, 2025
Breaking Changes
- Editor/Web: Updated the
ly.img.vectorpath
asset library with new shapes. Those can be accessed by callingcesdk.addDefaultAssetSources()
. - Engine: Added
fetchAsset
method to theAssetSource
interface, allowing fetching of specific assets by ID. This is a breaking change for custom asset source implementations, which must now implement or handle the newfetchAsset
method. - Engine: Added
findAssetSourceAssets
to theUBQ
interface, allowing fetching of specific assets by ID. - Engine/Android: added
fetchAsset
method to theAssetAPI
interface. AssetSource now includes an optionalfetchAsset
method. - Engine/Swift: added
fetchAsset
method to theAssetAPI
interface.AssetSource
protocol now includes an optionalfetchAsset
method. ThegetAsset
method is removed. - Engine/Web: added
fetchAsset
method to theAssetAPI
interface.AssetSource
protocol now includes an optionalfetchAsset
method. - Editor/Android: Changed localization keys to a common structure prefixed with
ly_img_editor_
for easy customizations and added German translations. - Camera/Android: Changed localization keys to a common structure prefixed with
ly_img_camera_
for easy customizations and added German translations. - Editor/iOS: Changed
AssetLibrarySource
,AssetLibraryGroup
,AssetLibraryTab
,AssetLibraryTabView
,NavigationLabel
,SheetType.libraryAdd
, and.libraryReplace
initializers to accept aLocalizedStringResource
as title instead of aString
. - Editor/iOS: Changed localization keys to a common structure prefixed with
ly_img_editor_
for easy customizations and added German translations. - Camera/iOS: Changed localization keys to a common structure prefixed with
ly_img_camera_
for easy customizations and added German translations. - Editor/Web: Introduce a new set of sticker assets that can be added by calling
addDefaultAssetSources
- Editor/Web: Moved the default assets path from
https://cdn.img.ly/assets/v3
tohttps://cdn.img.ly/assets/v4
- Editor/Swift: Packages for Apple platforms are now built with Xcode 16.4, which is the new minimum requirement for using them.
- Engine/Swift: Packages for Apple platforms are now built with Xcode 16.4, which is the new minimum requirement for using them.
Non Breaking Changes
- Editor/Web: Introduced a new scale slider for captions, allowing users to adjust the size of the captions directly from the preset panel.
- Editor/Web: Add feature API ids for crop related inputs
- Editor/Android: Added new
onLoaded
callback toEngineConfiguration
that is invoked when the editor is loaded and ready to be used. It is best to register callbacks, collect flows returned by the engine and apply editor settings in this callback. - Editor/Web: Adding force crop feature via
applyForceCrop
API - Editor/iOS: Added configurable onClose and onError callbacks.
- Editor/iOS: Added a default confirmation alert when closing the editor.
- Editor/React Native: Fixed unexpected behavior when opening camera inside the editor that caused the editor to close.
- Editor/Flutter: Fixed unexpected behavior when opening camera inside the editor that caused the editor to close.
- Editor/Web: Adjustments, effects, filters and blurs are now only enabled for images and videos by default. This can be easily changed by using the
cesdk.feature.enable
API. - Editor: When selecting a child with all arrangement scopes disabled, the group’s rotation and resize gizmos now appear instead — allowing to move, resize, and rotate the group directly (provided the group itself has the necessary arrangement scopes).
- Editor/Web: The canvas menu will now be hidden by default during playback. If you wish to show it, you can use the feature predicate
ly.img.canvasMenu
to control its visibility. - Engine: Fixed potential crash during export if the device runs out of memory.
- Editor/Web: Fixed an issue where the AnimationSubInspector was not positioned correctly.
- Engine: Removed crop component from blocks when switching to a non-croppable fill.
- Editor/Web: Fixed an issue where certain panels did not respond correctly to API calls.
- Editor/RN: Fixed compatibility issues with RN 0.77.0+/Expo 53+ during compilation due to signature mismatch.
- Engine/Android: Fixed not released GPU memory on repeated export, which could result in the device running out of memory.
- Editor/iOS: Fixed incorrect scope check when determining if a block can be moved. Previously, the “editor/add” scope was checked instead of the correct “layer/move” scope when evaluating whether a block can be moved forward or backward.
- Editor/Android: Fixed incorrect scope check when determining if a block can be moved. Previously, the “editor/add” scope was checked instead of the correct “layer/move” scope when evaluating whether a block can be moved forward or backward.
- Engine: Enable all scopes for the current user role when loading blocks from serialized resources in defaultApplyAsset.
- Engine/iOS: Fixed crashes during text editing.
- Engine: fixed an issue where toggling mute while in “Playback” mode would set the edit mode to “Transform”.
Version v1.55.2 Changelog July 18, 2025
Breaking Changes
Non Breaking Changes
- Engine/iOS: Fixed crashes during text editing.
Version v1.55.1 Changelog July 11, 2025
Breaking Changes
Non Breaking Changes
- Engine/Android: Fix native crash due to incorrect Proguard configuration.
All Releases
v1.60.0 Changelog September 19, 2025
v1.59.2 Changelog September 12, 2025
v1.59.1 Changelog September 8, 2025
v1.59.0 Changelog September 2, 2025
v1.58.0 Changelog August 19, 2025
v1.57.1 Changelog August 15, 2025
v1.57.0 Changelog August 6, 2025
v1.56.0 Changelog July 24, 2025
v1.55.2 Changelog July 18, 2025
v1.55.1 Changelog July 11, 2025
v1.55.0 Changelog July 8, 2025
v1.54.1 Changelog July 2, 2025
v1.54.0 Changelog June 26, 2025
v1.53.0 Changelog June 12, 2025
v1.52.0 Changelog May 29, 2025
v1.51.0 Changelog May 19, 2025
v1.50.2 Changelog May 15, 2025
v1.50.1 Changelog May 9, 2025
v1.50.0 Changelog April 29, 2025
v1.49.1 Changelog April 21, 2025
v1.49.0 Changelog April 16, 2025
v1.48.1 Changelog April 11, 2025
v1.48.0 Changelog April 1, 2025
v1.47.0 Changelog March 20, 2025
v1.46.1 Changelog March 5, 2025
v1.46.0 Changelog March 4, 2025
v1.10.6 Changelog February 19, 2025
v1.45.0 Changelog February 19, 2025
v1.44.0 Changelog February 6, 2025
v1.43.0 Changelog January 21, 2025
v1.42.0 Changelog January 9, 2025
v1.41.1 Changelog December 16, 2024
v1.41.0 Changelog December 11, 2024
v1.40.1 Changelog December 6, 2024
v1.40.0 Changelog November 28, 2024
v1.39.0 Changelog November 12, 2024
v1.38.0 Changelog October 29, 2024
v1.37.0 Changelog October 14, 2024
v1.36.1 Changelog October 4, 2024
v1.36.0 Changelog September 30, 2024
v1.35.1 Changelog September 20, 2024
v1.35.0 Changelog September 16, 2024
v1.34.0 Changelog August 31, 2024
v1.10.5 Changelog August 30, 2024
v1.33.0 Changelog August 23, 2024
v1.10.4 Changelog August 21, 2024
v1.32.0 Changelog August 6, 2024
v1.31.0 Changelog July 18, 2024
v1.30.0 Changelog July 3, 2024
v1.29.0 Changelog June 20, 2024
v1.28.0 Changelog June 6, 2024
v1.27.1 Changelog May 23, 2024
v1.26.1 Changelog May 22, 2024
v1.27.0 Changelog May 21, 2024
v1.26.0 Changelog May 7, 2024
v1.25.0 Changelog April 23, 2024
v1.24.0 Changelog April 5, 2024
v1.23.0 Changelog March 26, 2024
v1.22.0 Changelog March 12, 2024
v1.21.1 Changelog February 27, 2024
v1.21.0 Changelog February 22, 2024
v1.20.0 Changelog January 25, 2024
v1.19.0 Changelog December 13, 2023
v1.18.1 Changelog November 29, 2023
v1.18.0 Changelog November 6, 2023
v1.10.2 Changelog October 26, 2023
v1.10.3 Changelog October 26, 2023
v1.17.0 Changelog October 9, 2023
v1.16.1 Changelog September 14, 2023
v1.16.0 Changelog September 8, 2023
v1.15.0 Changelog September 1, 2023
v1.14.0 Changelog July 21, 2023
v1.13.1 Changelog July 10, 2023
v1.13.0 Changelog July 3, 2023
v1.12.2 Changelog June 30, 2023
v1.12.1 Changelog June 12, 2023
v1.12.0 Changelog June 2, 2023
v1.11.1 Changelog May 17, 2023
v1.11.0 Changelog May 10, 2023
v1.10.1 Changelog March 29, 2023
v1.10.0 Changelog March 14, 2023
v1.9.2 Changelog January 18, 2023
v1.9.1 Changelog December 15, 2022
v1.9.0 Changelog December 12, 2022
v1.8.0 Changelog October 21, 2022
v1.7.0 Changelog August 11, 2022
v1.6.3 Changelog June 13, 2022
v1.6.2 Changelog May 24, 2022
v1.6.1 Changelog May 23, 2022
v1.6.0 Changelog May 16, 2022
v1.5.1 Changelog May 9, 2022
v1.4.7 Changelog May 3, 2022
v1.4.6 Changelog April 14, 2022
v1.5.0 Changelog April 4, 2022
v1.4.5 Changelog April 1, 2022
v1.4.4 Changelog March 9, 2022
v1.4.3 Changelog March 7, 2022
v1.4.2 Changelog February 23, 2022
v1.4.1 Changelog February 22, 2022
v1.4.0 Changelog February 18, 2022
v1.3.0 Changelog January 6, 2022
v1.2.1 Changelog November 30, 2021
v1.2.0 Changelog November 22, 2021
v1.1.1 Changelog October 29, 2021
v1.1.0 Changelog October 28, 2021
v1.0.0 Changelog August 18, 2021