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Interface: RefocusEvent

Dispatched on the engine canvas right before the engine will refocus its text input after a blur. Call preventDefault() to prevent the refocusing.

Extends#

  • CustomEvent<EventTarget | null>

Methods#

preventDefault()#

preventDefault(): void;

Prevent refocusing the engine input

Returns#

void

Overrides#

CustomEvent.preventDefault

initCustomEvent()#

initCustomEvent(
type,
bubbles?,
cancelable?,
detail?): void;

Parameters#

ParameterType
typestring
bubbles?boolean
cancelable?boolean
detail?null

Returns#

void

Deprecated#

MDN Reference

Inherited from#

CustomEvent.initCustomEvent

composedPath()#

composedPath(): EventTarget[];

Returns the invocation target objects of event’s path (objects on which listeners will be invoked), except for any nodes in shadow trees of which the shadow root’s mode is “closed” that are not reachable from event’s currentTarget.

MDN Reference

Returns#

EventTarget[]

Inherited from#

CustomEvent.composedPath

initEvent()#

initEvent(
type,
bubbles?,
cancelable?): void;

Parameters#

ParameterType
typestring
bubbles?boolean
cancelable?boolean

Returns#

void

Deprecated#

MDN Reference

Inherited from#

CustomEvent.initEvent

stopImmediatePropagation()#

stopImmediatePropagation(): void;

Invoking this method prevents event from reaching any registered event listeners after the current one finishes running and, when dispatched in a tree, also prevents event from reaching any other objects.

MDN Reference

Returns#

void

Inherited from#

CustomEvent.stopImmediatePropagation

stopPropagation()#

stopPropagation(): void;

When dispatched in a tree, invoking this method prevents event from reaching any objects other than the current object.

MDN Reference

Returns#

void

Inherited from#

CustomEvent.stopPropagation

Properties#

PropertyModifierTypeDescriptionOverridesInherited from
typereadonly"cesdk-refocus"Returns the type of event, e.g. “click”, “hashchange”, or “submit”. MDN ReferenceCustomEvent.type-
detailreadonlynullEventTargetContains the element that has received focus during the blur, or nullCustomEvent.detail
bubblesreadonlybooleanReturns true or false depending on how event was initialized. True if event goes through its target’s ancestors in reverse tree order, and false otherwise. MDN Reference-CustomEvent.bubbles
cancelBubblepublicbooleanDeprecated MDN Reference-CustomEvent.cancelBubble
cancelablereadonlybooleanReturns true or false depending on how event was initialized. Its return value does not always carry meaning, but true can indicate that part of the operation during which event was dispatched, can be canceled by invoking the preventDefault() method. MDN Reference-CustomEvent.cancelable
composedreadonlybooleanReturns true or false depending on how event was initialized. True if event invokes listeners past a ShadowRoot node that is the root of its target, and false otherwise. MDN Reference-CustomEvent.composed
currentTargetreadonlynullEventTargetReturns the object whose event listener’s callback is currently being invoked. MDN Reference-
defaultPreventedreadonlybooleanReturns true if preventDefault() was invoked successfully to indicate cancelation, and false otherwise. MDN Reference-CustomEvent.defaultPrevented
eventPhasereadonlynumberReturns the event’s phase, which is one of NONE, CAPTURING_PHASE, AT_TARGET, and BUBBLING_PHASE. MDN Reference-CustomEvent.eventPhase
isTrustedreadonlybooleanReturns true if event was dispatched by the user agent, and false otherwise. MDN Reference-CustomEvent.isTrusted
returnValuepublicbooleanDeprecated MDN Reference-CustomEvent.returnValue
srcElementreadonlynullEventTargetDeprecated MDN Reference-
targetreadonlynullEventTargetReturns the object to which event is dispatched (its target). MDN Reference-
timeStampreadonlynumberReturns the event’s timestamp as the number of milliseconds measured relative to the time origin. MDN Reference-CustomEvent.timeStamp
NONEreadonly0--CustomEvent.NONE
CAPTURING_PHASEreadonly1--CustomEvent.CAPTURING_PHASE
AT_TARGETreadonly2--CustomEvent.AT_TARGET
BUBBLING_PHASEreadonly3--CustomEvent.BUBBLING_PHASE