By default, the CreativeEditor SDK ships with a predefined set of default colors:
The CE.SDK can be configured with a series of colors that can be directly used whenever a color needs to be chosen. These color libraries need to be provided as asset sources - see our guide on Custom Color Libraries for more details on how this is achieved.
Configure library list
- The list of libraries can be configured using the
ui.colorLibraries
key. Each asset source listed here will appear in the color picker, in the same order. - The pre-defined asset source
'ly.img.colors.defaultPalette'
contains the default color palette. Use this source ID to re-position or remove the default color palette. - To replace it (like we do in this example), use the configuration keys
ui.colorPalettes
andui.i18n
to insert and label one (1) single new asset source.
colorLibraries: ['myDefaultPalette'], i18n: { en: { 'libraries.myDefaultPalette.label': 'My Default Palette' } },
Add custom library
- Next, use the asset API to add the asset source, then populate it with your preferred colors. See our guide on Custom Color Libraries for more details.
// Add an asset source with your own colors:instance.engine.asset.addLocalSource('myDefaultPalette');instance.engine.asset.addAssetToSource('myDefaultPalette', { id: 'red', label: { en: 'red' }, tags: { en: ['red'] }, payload: { color: { colorSpace: 'sRGB', r: 1, g: 0, b: 0, }, },});
Full Code
Here’s the full code for configuring the default color palette:
import CreativeEditorSDK from 'https://cdn.img.ly/packages/imgly/cesdk-js/1.51.0/index.js';
const config = { license: 'mtLT-_GJwMhE7LDnO8KKEma7qSuzWuDxiKuQcxHKmz3fjaXWY2lT3o3Z2VdL5twm', userId: 'guides-user', ui: { colorLibraries: ['myDefaultPalette'], i18n: { en: { 'libraries.myDefaultPalette.label': 'My Default Palette', }, }, scale: 'normal', stylesheets: { /* ... */ }, elements: { /* ... */ }, }, callbacks: { onUpload: 'local' }, // Enable local uploads in Asset Library.};
CreativeEditorSDK.create('#cesdk_container', config).then(async instance => { // Do something with the instance of CreativeEditor SDK // Populate the asset library with default / demo asset sources. instance.addDefaultAssetSources(); instance.addDemoAssetSources({ sceneMode: 'Design' }); // Add an asset source with your own colors: instance.engine.asset.addLocalSource('myDefaultPalette'); instance.engine.asset.addAssetToSource('myDefaultPalette', { id: 'red', label: { en: 'red' }, tags: { en: ['red'] }, payload: { color: { colorSpace: 'sRGB', r: 1, g: 0, b: 0, }, }, }); await instance.createDesignScene();});