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Mobile Camera Configuration

In this example, we will show you how to configure the camera.

License

All the basic configuration settings are part of the EngineSettings which are required to initialize the camera.

let settings = EngineSettings(license: secrets.licenseKey,
userID: "<your unique user id>")
  • license – the license to activate the Engine with.
let settings = EngineSettings(license: secrets.licenseKey,
  • userID – an optional unique ID tied to your application’s user. This helps us accurately calculate monthly active users (MAU). Especially useful when one person uses the app on multiple devices with a sign-in feature, ensuring they’re counted once. Providing this aids in better data accuracy. The default value is nil.
userID: "<your unique user id>")

Configuration

You can optionally pass a CameraConfiguration struct to the Camera initializer.

let config = CameraConfiguration(
recordingColor: .blue,
highlightColor: .yellow,
maxTotalDuration: 30,
allowModeSwitching: true
)
  • recordingColor – the color of the record button.
recordingColor: .blue,
  • highlightColor – the highlight color of the delete and confirm buttons.
highlightColor: .yellow,
  • maxTotalDuration – the total duration that the camera is allowed to record.
maxTotalDuration: 30,
  • allowModeSwitching – Set to false to lock the camera into its initial mode.
allowModeSwitching: true

Mode

You can optionally configure the initial mode of the camera.

Available Modes

  • .standard: the regular camera.
  • .dualCamera(layoutMode): records with both front and back camera at the same time.
    • layoutMode determines the layout of the two cameras. Available options are .horizontal and .vertical.
  • .reaction(layoutMode, URL, positionsSwapped): records with the camera while playing back a video.
    • layoutMode determines the layout of the two cameras. Available options are .horizontal and .vertical.
    • URL the URL to video to record a reaction to.
    • positionsSwapped a boolean indicating if the video and camera feed should swap positions. By default, the video being reacted to is on the top/left (depending on layoutMode).
mode: .standard

Full Code

Here’s the full code:

import IMGLYCamera
import SwiftUI
struct ConfiguredCameraSolution: View {
let settings = EngineSettings(license: secrets.licenseKey,
userID: "<your unique user id>")
@State private var isPresented = false
var body: some View {
Button("Open the Camera") {
isPresented = true
}
.fullScreenCover(isPresented: $isPresented) {
let config = CameraConfiguration(
recordingColor: .blue,
highlightColor: .yellow,
maxTotalDuration: 30,
allowModeSwitching: true
)
Camera(
settings,
config: config,
mode: .standard
) { result in
switch result {
case let .success(cameraResult):
print(cameraResult)
case let .failure(error):
print(error.localizedDescription)
isPresented = false
}
}
}
}
}