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v1.47.0 Changelog

March 20, 2025

Breaking Changes

Non Breaking Changes

  • Editor/Web: Fix a visual glitch when opening an Asset Library grid view.
  • Camera/Android: Fixed countdown timer broken layout on increasing system font size.
  • Engine: Fixed that a block could end up with a distorted image or video fill if block.fillParent was used and the resource was not yet loaded, see documentation.
  • Editor/Web: Fix a bug where double-clicking does not activate Crop Mode or Text Mode in Safari.
  • Editor: Improved the error icons on failed blocks, e.g., if an image cannot be decoded.
  • Editor/Web: Fixed an issue where image preview would not work for imported archives.
  • Engine/Swift: Fixed potential crashes after loading a different scene in the same engine instance.
  • Engine/Swift: Improved memory footprint when loading large videos.
  • Engine: Fixed an text layouting issue for text blocks with automatic width and height where words could be clipped-off for some fonts.
  • Editor/Web: Fixed missing playhead in trim seeker
  • Engine: Updated the URI handling to no longer send the fragment part to the server.
  • Engine: Fixed an issue that could prevent scene interactions while video thumbnails are being generated.
  • Engine: Fixed variable FPS videos not showing the correct frame.
  • Engine: Fixed video empty edit lists not being handled correctly.
  • Editor/Web: When video editing is not supported, details about the missing APIs and codecs are logged to the console.
  • Editor/Web: Introduced a new checkVideoSupport method that throws an error with the reason when video editing is not supported.
  • Editor/Web: Introduced a new checkVideoExportSupport method that rejects with the reason when the video export is not supported.
  • Editor/Web: Added a new builder.TextArea option placeholder to set the placeholder text for the textarea.
  • Editor/Web: Allow using suffix as builder.TextArea option which renders a suffix element after the inputLabel.
  • Editor/Web: The @imgly/LoadingSpinner icon is now animated