Version v1.35.0 Changelog September 16, 2024
Breaking Changes
- Editor/Web: The
@cesdk/cesdk-jsused to bundle the@cesdk/engineproject internally. Now, the two packages are separate and the CESDK has the engine package as a dependency. Normally, nothing should change for implementers when updating their@cesdk/cesdk-jsversion, but it is possible that under certain circumstances you might need to adapt your bundler configuration.
Non Breaking Changes
- Editor/Web: Fix bug where
entry.titlewas not used in the asset library sections (if no translation was found) - Engine: Fixed content-aware resize to not change the selection or edit mode.
- Engine: Introduced new page setting to restrict the resize interaction to fixed-aspect ratio:
'ubq://page/restrictResizeInteractionToFixedAspectRatio', which is disabled by default. - Engine/Android: Added resource related bindings:
EditorApi.getResourceData,EditorApi.relocateResource,EditorApi.findAllTransientResources. - Engine/Android: Added asset related bindings:
AssetApi.onAssetSourceUpdated,AssetApi.assetSourceContentsChanged. - Editor/Web: Support uploading TIFF files via the UI
- Engine: fix cutout contours of images containing no pure transparency to be the exact rectangular frame of the image.
- Editor/Web: Restore functionality to move elements using the arrow keys.
- Engine/Web: With this release we are publishing our Reactor API for reactive integrations between the Creative Engine and your app’s user interface.
- Engine: Added
forceLoadResourcesto manually trigger the fetching or loading of resources associated with the given block and its children. - Engine/Web: Added binding for
forceLoadResources.