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v1.13.0 Changelog

July 3, 2023

Breaking Changes

  • UBQ: An initial undo step is now always added after scene creation. If you previously manually added the initial undo state, this now no longer necessary.
  • CESDK: Remove configuration options A series of options have been removed from the configuration object that is passed into CreativeEditorSDK.init and CreativeEngine.init. For a full list and detailed description of how to adapt to these changes, check out our documentation
  • UBQ/CESDK: Typescript changes ConfigTypes has been removed from the @cesdk/engine package. For more information check out our documentation

Non Breaking Changes

  • CESDK: Added CreativeEditorSDK.create() method for better customization of the init process. Also added createDesignScene(), createVideoScene(), and createFromImage() methods to the CE.SDK instance for setting up an initial scene after create().
  • UBQ: Add playback/timeOffset and playback/duration properties to the following blocks: shapes/ellipse, image, shapes/line, shapes/polygon, shapes/rect, shapes/star, sticker, vector_path, text
  • CESDK: Fix empty tooltips on Align controls.
  • CESDK: Fix issue where using the @cesdk/cesdk-js module in certain contexts, such as Next.js or Create React App would render a warning about a failed require('@emotion/is-valid-prop').
  • UBQ: Fix exported videos not playing in some video players
  • UBQ: Group children are no longer tied to the groups arrange scopes. For the arrange/move scope, a fallback to the group is made in adopter mode, allowing to move the entire group along with the child. This only applies, if the group has the scope, but the child does not.
  • CESDK: Added path-based selection for precise selection of shapes, vector paths, etc.
  • UBQ: Fix memory leak in Node environments