Use this reference to find CE.SDK effect types, support checks, and Android property keys.

Effects are separate blocks in an ordered effect stack. You create an effect block, append it to a supported design block, then configure that effect through its property keys.
Use this page as a reference for available Android effect types and properties. For a focused walkthrough on adding and managing effects in a scene, see the Apply a Filter or Effect guide.
Check Effect Support#
Before applying effects to a block, verify whether it supports them using supportsEffects(). Not all block types can have effects applied. The snippet below checks a scene and an image-backed graphic block.
val sceneSupportsEffects = engine.block.supportsEffects(scene)val imageBlockSupportsEffects = engine.block.supportsEffects(imageBlock)
require(!sceneSupportsEffects) { "Scenes do not support effect stacks." }require(imageBlockSupportsEffects) { "Image-backed graphic blocks can render effects." }Effect support is available for:
- Graphic blocks - including image fills, video fills, shapes, and solid colors
- Page blocks - effects apply to the page fill or background, not its child blocks
Other block types, such as scenes and groups, return false.
Add an Effect#
Create an effect with createEffect() using an EffectType value, then attach it to a block’s effect stack with appendEffect().
val duotoneEffect = engine.block.createEffect(type = EffectType.DuoToneFilter)engine.block.appendEffect(block = imageBlock, effectBlock = duotoneEffect)Configure Effect Properties#
Configure effect parameters using typed setter methods. Property paths follow the format effect/{effect-type}/{property-name}.
val darkColor = Color.fromRGBA(r = 0.02F, g = 0.04F, b = 0.12F, a = 1F)val lightColor = Color.fromRGBA(r = 0.5F, g = 0.7F, b = 1F, a = 1F)
engine.block.setColor( block = duotoneEffect, property = "effect/duotone_filter/darkColor", value = darkColor,)engine.block.setColor( block = duotoneEffect, property = "effect/duotone_filter/lightColor", value = lightColor,)engine.block.setFloat( block = duotoneEffect, property = "effect/duotone_filter/intensity", value = 0.8F,)CE.SDK provides setter methods for different parameter types:
setFloat()- For intensity, amount, and decimal valuessetInt()- For discrete values like pixel sizessetUri()- For file URIs, such as LUT filessetString()- For string values, such as LUT filter IDssetColor()- For color values
The property tables list effect/enabled for completeness. Use setEffectEnabled() and isEffectEnabled() to disable, enable, and query an effect block.
Retrieve Applied Effects#
Use getEffects() to retrieve all effects applied to a block, in the order they are applied.
val appliedEffects = engine.block.getEffects(imageBlock)require(appliedEffects == listOf(duotoneEffect)) { "Expected one duotone effect on the image block."}Effects#
The following tables document all available effect types and their configurable properties.
Adjustments Type#
An effect block for basic image adjustments.
This section describes the properties available for the Adjustments Type (//ly.img.ubq/effect/adjustments) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/adjustments/blacks |
Float |
0 |
Adjustment of only the blacks. |
effect/adjustments/brightness |
Float |
0 |
Adjustment of the brightness. |
effect/adjustments/clarity |
Float |
0 |
Adjustment of the detail. |
effect/adjustments/contrast |
Float |
0 |
Adjustment of the contrast. |
effect/adjustments/exposure |
Float |
0 |
Adjustment of the exposure. |
effect/adjustments/gamma |
Float |
0 |
Gamma correction, non-linear. |
effect/adjustments/highlights |
Float |
0 |
Adjustment of only the highlights. |
effect/adjustments/saturation |
Float |
0 |
Adjustment of the saturation. |
effect/adjustments/shadows |
Float |
0 |
Adjustment of only the shadows. |
effect/adjustments/sharpness |
Float |
0 |
Adjustment of the sharpness. |
effect/adjustments/temperature |
Float |
0 |
Adjustment of the color temperature. |
effect/adjustments/whites |
Float |
0 |
Adjustment of only the whites. |
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
Cross Cut Type#
An effect that distorts the image with horizontal slices.
This section describes the properties available for the Cross Cut Type (//ly.img.ubq/effect/cross_cut) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/cross_cut/offset |
Float |
0.07 |
Horizontal offset per slice. |
effect/cross_cut/slices |
Float |
5 |
Number of horizontal slices. |
effect/cross_cut/speedV |
Float |
0.5 |
Vertical slice position. |
effect/cross_cut/time |
Float |
1 |
Randomness input. |
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
Dot Pattern Type#
An effect that displays the image using a dot matrix.
This section describes the properties available for the Dot Pattern Type (//ly.img.ubq/effect/dot_pattern) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/dot_pattern/blur |
Float |
0.3 |
Global blur. |
effect/dot_pattern/dots |
Float |
30 |
Number of dots. |
effect/dot_pattern/size |
Float |
0.5 |
Size of an individual dot. |
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
Duotone Filter Type#
An effect that applies a two-tone color mapping.
This section describes the properties available for the Duotone Filter Type (//ly.img.ubq/effect/duotone_filter) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/duotone_filter/darkColor |
Color |
{"r":0,"g":0,"b":0,"a":0} |
The darker of the two colors. Negative filter intensities emphasize this color. |
effect/duotone_filter/intensity |
Float |
0 |
The mixing weight of the two colors in the range [-1, 1]. |
effect/duotone_filter/lightColor |
Color |
{"r":0,"g":0,"b":0,"a":0} |
The brighter of the two colors. Positive filter intensities emphasize this color. |
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
Extrude Blur Type#
An effect that applies a radial extrude blur.
This section describes the properties available for the Extrude Blur Type (//ly.img.ubq/effect/extrude_blur) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/extrude_blur/amount |
Float |
0.2 |
Blur intensity. |
Glow Type#
An effect that applies an artificial glow.
This section describes the properties available for the Glow Type (//ly.img.ubq/effect/glow) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/glow/amount |
Float |
0.5 |
Glow brightness. |
effect/glow/darkness |
Float |
0.3 |
Glow darkness. |
effect/glow/size |
Float |
4 |
Intensity of the glow. |
Green Screen Type#
An effect that replaces a specific color with transparency.
This section describes the properties available for the Green Screen Type (//ly.img.ubq/effect/green_screen) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/green_screen/colorMatch |
Float |
0.4 |
Threshold between the source color and the from color. |
effect/green_screen/fromColor |
Color |
{"r":0,"g":1,"b":0,"a":1} |
The color to be replaced. |
effect/green_screen/smoothness |
Float |
0.08 |
Controls the rate at which the color transition increases when the similarity threshold is exceeded. |
effect/green_screen/spill |
Float |
0 |
Controls the desaturation of the source color to reduce color spill. |
Half Tone Type#
An effect that overlays a halftone pattern.
This section describes the properties available for the Half Tone Type (//ly.img.ubq/effect/half_tone) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/half_tone/angle |
Float |
0 |
Angle of pattern. |
effect/half_tone/scale |
Float |
0.5 |
Scale of pattern. |
Linocut Type#
An effect that overlays a linocut pattern.
This section describes the properties available for the Linocut Type (//ly.img.ubq/effect/linocut) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/linocut/scale |
Float |
0.5 |
Scale of pattern. |
Liquid Type#
An effect that applies a liquefy distortion.
This section describes the properties available for the Liquid Type (//ly.img.ubq/effect/liquid) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/liquid/amount |
Float |
0.06 |
Severity of the applied effect. |
effect/liquid/scale |
Float |
0.62 |
Global scale. |
effect/liquid/time |
Float |
0.5 |
Continuous randomness input. |
Lut Filter Type#
An effect that applies a color lookup table (LUT).
This section describes the properties available for the Lut Filter Type (//ly.img.ubq/effect/lut_filter) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/lut_filter/filterId |
String |
"" |
The unique identifier of the filter. |
effect/lut_filter/horizontalTileCount |
Int |
5 |
The horizontal number of tiles contained in the LUT image. |
effect/lut_filter/intensity |
Float |
1 |
A value in the range of [0, 1]. Defaults to 1.0. |
effect/lut_filter/lutFileURI |
String |
"" |
The URI to a LUT PNG file. |
effect/lut_filter/verticalTileCount |
Int |
5 |
The vertical number of tiles contained in the LUT image. |
Mirror Type#
An effect that mirrors the image along a central axis.
This section describes the properties available for the Mirror Type (//ly.img.ubq/effect/mirror) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/mirror/side |
Int |
1 |
Axis to mirror along. |
Outliner Type#
An effect that highlights the outlines in an image.
This section describes the properties available for the Outliner Type (//ly.img.ubq/effect/outliner) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/outliner/amount |
Float |
0.5 |
Intensity of edge highlighting. |
effect/outliner/passthrough |
Float |
0.5 |
Visibility of input image in non-edge areas. |
Pixelize Type#
An effect that pixelizes the image.
This section describes the properties available for the Pixelize Type (//ly.img.ubq/effect/pixelize) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/pixelize/horizontalPixelSize |
Int |
20 |
The number of pixels on the x-axis. |
effect/pixelize/verticalPixelSize |
Int |
20 |
The number of pixels on the y-axis. |
Posterize Type#
An effect that reduces the number of colors in the image.
This section describes the properties available for the Posterize Type (//ly.img.ubq/effect/posterize) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/posterize/levels |
Float |
3 |
Number of color levels. |
Radial Pixel Type#
An effect that reduces the image into radial pixel rows.
This section describes the properties available for the Radial Pixel Type (//ly.img.ubq/effect/radial_pixel) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/radial_pixel/radius |
Float |
0.1 |
Radius of an individual row of pixels, relative to the image. |
effect/radial_pixel/segments |
Float |
0.01 |
Proportional size of a pixel in each row. |
Recolor Type#
An effect that replaces one color with another.
This section describes the properties available for the Recolor Type (//ly.img.ubq/effect/recolor) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/recolor/brightnessMatch |
Float |
1 |
Affects the weight of brightness when calculating color similarity. |
effect/recolor/colorMatch |
Float |
0.4 |
Threshold between the source color and the from color. |
effect/recolor/fromColor |
Color |
{"r":1,"g":1,"b":1,"a":1} |
The color to be replaced. |
effect/recolor/smoothness |
Float |
0.08 |
Controls the rate at which the color transition increases when the similarity threshold is exceeded. |
effect/recolor/toColor |
Color |
{"r":0,"g":0,"b":1,"a":1} |
The color to replace with. |
Sharpie Type#
Cartoon-like effect.
This section describes the properties available for the Sharpie Type (//ly.img.ubq/effect/sharpie) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
Shifter Type#
An effect that shifts individual color channels.
This section describes the properties available for the Shifter Type (//ly.img.ubq/effect/shifter) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/shifter/amount |
Float |
0.05 |
Intensity of the shift. |
effect/shifter/angle |
Float |
0.3 |
Shift direction. |
Tilt Shift Type#
An effect that applies a tilt-shift blur.
This section describes the properties available for the Tilt Shift Type (//ly.img.ubq/effect/tilt_shift) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/tilt_shift/amount |
Float |
0.016 |
Blur intensity. |
effect/tilt_shift/position |
Float |
0.4 |
Horizontal position in image. |
Tv Glitch Type#
An effect that mimics TV banding and distortion.
This section describes the properties available for the Tv Glitch Type (//ly.img.ubq/effect/tv_glitch) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/tv_glitch/distortion |
Float |
3 |
Rough horizontal distortion. |
effect/tv_glitch/distortion2 |
Float |
1 |
Fine horizontal distortion. |
effect/tv_glitch/rollSpeed |
Float |
1 |
Vertical offset. |
effect/tv_glitch/speed |
Float |
2 |
Number of changes per time change. |
Vignette Type#
An effect that adds a vignette (darkened corners).
This section describes the properties available for the Vignette Type (//ly.img.ubq/effect/vignette) block type.
| Property | Type | Default | Description |
|---|---|---|---|
effect/enabled |
Bool |
true |
Whether the effect is enabled. |
effect/vignette/darkness |
Float |
1 |
Brightness of vignette. |
effect/vignette/offset |
Float |
1 |
Radial offset. |
API Reference#
| Method | Category | Purpose |
|---|---|---|
engine.block.supportsEffects(block=_) |
Block | Check if a block supports effects |
engine.block.createEffect(type=_) |
Block | Create a new effect instance |
engine.block.appendEffect(block=_, effectBlock=_) |
Block | Add an effect to a block stack |
engine.block.getEffects(block=_) |
Block | Get all effects attached to a block |
engine.block.setFloat(block=_, property="effect/duotone_filter/intensity", value=_) |
Block | Set a float effect property |
engine.block.getFloat(block=_, property="effect/duotone_filter/intensity") |
Block | Get a float effect property |
engine.block.setInt(block=_, property="effect/pixelize/horizontalPixelSize", value=_) |
Block | Set an integer effect property |
engine.block.getInt(block=_, property="effect/pixelize/horizontalPixelSize") |
Block | Get an integer effect property |
engine.block.setUri(block=_, property="effect/lut_filter/lutFileURI", value=_) |
Block | Set a URI effect property |
engine.block.getUri(block=_, property="effect/lut_filter/lutFileURI") |
Block | Get a URI effect property |
engine.block.setString(block=_, property="effect/lut_filter/filterId", value=_) |
Block | Set a string effect property |
engine.block.getString(block=_, property="effect/lut_filter/filterId") |
Block | Get a string effect property |
engine.block.setColor(block=_, property="effect/duotone_filter/darkColor", value=_) |
Block | Set a color effect property |
engine.block.getColor(block=_, property="effect/duotone_filter/darkColor") |
Block | Get a color effect property |
engine.block.setEffectEnabled(effectBlock=_, enabled=_) |
Block | Enable or disable an effect block |
engine.block.isEffectEnabled(effectBlock=_) |
Block | Check whether an effect block is enabled |
Next Steps#
- Apply a Filter or Effect - Apply, configure, stack, and manage filters and effects