CreativeEditor SDK (CE.SDK) supports importing high-resolution images, video, and audio, but there are practical limits to consider based on the user’s device capabilities.
Image Resolution Limits#
| Constraint | Recommendation / Limit |
|---|---|
| Input Resolution | Maximum input resolution is 4096×4096 pixels. Images from external sources (e.g., Unsplash) are resized to this size before rendering on the canvas. You can modify this value using the maxImageSize setting. |
| Output Resolution | There is no enforced output resolution limit. Theoretically, the editor supports output sizes up to 16,384×16,384 pixels. However, practical limits depend on the device’s GPU capabilities and available memory. |
All image processing in CE.SDK happens on the device running the engine, so these values depend on the maximum texture size supported by its hardware. The default limit of 4096×4096 is a safe baseline that works universally. Higher resolutions (e.g., 8192×8192) may work on certain devices but could fail on others during export if the GPU texture size is exceeded.
Video Resolution & Duration Limits#
| Constraint | Recommendation / Limit |
|---|---|
| Resolution | Up to 4K UHD is supported for playback and export, depending on the user’s hardware and available GPU resources. For import, CE.SDK does not impose artificial limits, but maximum video size is bounded by available memory: WASM-based builds (browser and @cesdk/node) are limited by the 32-bit address space of WebAssembly (wasm32) and, in the browser, the tab’s memory cap (~2 GB), while native builds such as @cesdk/node-native can use the full process memory. |
| Frame Rate | 30 FPS at 1080p is broadly supported; 60 FPS and high-res exports benefit from hardware acceleration |
| Duration | Stories and reels of up to 2 minutes are fully supported. Longer videos are also supported, but we generally found a maximum duration of 10 minutes to be a good balance for a smooth editing experience and a pleasant export duration of around one minute on modern hardware. |