Options for applying an asset to the scene.
Indexable#
[key: string]: unknownAdditional custom context options. Allows passing arbitrary data to middleware for custom placement logic.
Properties#
| Property | Type | Description |
|---|---|---|
clipType? |
"clip" |
"overlay" |
placement? |
AssetPlacement |
Where the created block is placed. An asset source that was registered with its own applyAsset implementation ignores it. |