Easily generate and customize QR codes within CE.SDK.

Prerequisites#
Before you begin, make sure you have the following:
- Node.js v20+ and npm installed locally – Download Node.js
- A supported browser – Chrome 114+, Edge 114+, Firefox 115+, Safari 15.6+
See Browser Support for the full list.
Get Started#
Create a new React application with QR Code Editor integration.
Step 1: Create a New Project#
npm create vite@latest your-project-name — —template react-ts
cd your-project-namenpm create vite@latest your-project-name — —template react-ts
cd your-project-namepnpm create vite your-project-name —template react-ts
cd your-project-namepnpm create vite your-project-name —template react-ts
cd your-project-nameyarn create vite your-project-name —template react-ts
cd your-project-nameyarn create vite your-project-name —template react-ts
cd your-project-nameStep 2: Clone the Starter Kit#
Clone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-qr-code-editor-ts-web.git
cp -r starterkit-qr-code-editor-ts-web/src/imgly ./src/imgly
rm -rf starterkit-qr-code-editor-ts-webgit clone https://github.com/imgly/starterkit-qr-code-editor-ts-web.git
cp -r starterkit-qr-code-editor-ts-web/src/imgly ./src/imgly
rm -rf starterkit-qr-code-editor-ts-webnpx degit imgly/starterkit-qr-code-editor-ts-web/src/imgly ./src/imglynpx degit imgly/starterkit-qr-code-editor-ts-web/src/imgly ./src/imglyStep 3: Install Dependencies#
Install the required packages for the editor:
Core Editor#
Install the Creative Editor SDK:
npm install @cesdk/cesdk-jsnpm install @cesdk/cesdk-jspnpm add @cesdk/cesdk-jspnpm add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsQR Code Plugin#
Add QR code generation:
npm install @imgly/plugin-qr-code-webnpm install @imgly/plugin-qr-code-webpnpm add @imgly/plugin-qr-code-webpnpm add @imgly/plugin-qr-code-webyarn add @imgly/plugin-qr-code-webyarn add @imgly/plugin-qr-code-web@imgly/plugin-qr-code-web– CE.SDK plugin that integrates QR code generation into the editor UI (canvas menu and dock panel)
Step 4: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. These must be served as static files from your project’s public/ directory.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipStep 5: Create the Editor Component#
Create a React component using the official CE.SDK React wrapper (e.g., QRCodeEditor.tsx):
import { initQRCodeEditor } from './imgly';import CreativeEditor from '@cesdk/cesdk-js/react';
export default function QRCodeEditor() { return ( <CreativeEditor config={{ baseURL: '/assets' }} init={initQRCodeEditor} style={{ width: '100vw', height: '100vh' }} /> );}Step 6: Use the Component#
Import and use the QR Code Editor component in your app:
import QRCodeEditor from './components/QRCodeEditor';
function App() { return <QRCodeEditor />;}
export default App;Get Started#
Integrate the QR Code Editor into an existing React application. This adds the editor configuration to your current project structure.
Step 1: Clone#
cd your-projectcd your-projectClone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-qr-code-editor-ts-web.git
cp -r starterkit-qr-code-editor-ts-web/src/imgly ./src/imgly
rm -rf starterkit-qr-code-editor-ts-webgit clone https://github.com/imgly/starterkit-qr-code-editor-ts-web.git
cp -r starterkit-qr-code-editor-ts-web/src/imgly ./src/imgly
rm -rf starterkit-qr-code-editor-ts-webnpx degit imgly/starterkit-qr-code-editor-ts-web/src/imgly ./src/imglynpx degit imgly/starterkit-qr-code-editor-ts-web/src/imgly ./src/imglyThe imgly/ folder contains the editor configuration:
imgly/├── config/│ ├── actions.ts # Export/import actions│ ├── features.ts # Feature toggles│ ├── i18n.ts # Translations│ ├── plugin.ts # Main configuration plugin│ ├── settings.ts # Engine settings│ └── ui/│ ├── canvas.ts # Canvas configuration│ ├── components.ts # Custom component registration│ ├── dock.ts # Dock layout configuration│ ├── index.ts # Combines UI customization exports│ ├── inspectorBar.ts # Inspector bar layout│ ├── navigationBar.ts # Navigation bar layout│ └── panel.ts # Panel configuration├── index.ts # Editor initialization function└── plugins/ └── qr-code.tsStep 2: Install Dependencies#
Install the required packages for the editor:
Core Editor#
Install the Creative Editor SDK:
npm install @cesdk/cesdk-jsnpm install @cesdk/cesdk-jspnpm add @cesdk/cesdk-jspnpm add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsQR Code Plugin#
Add QR code generation:
npm install @imgly/plugin-qr-code-webnpm install @imgly/plugin-qr-code-webpnpm add @imgly/plugin-qr-code-webpnpm add @imgly/plugin-qr-code-webyarn add @imgly/plugin-qr-code-webyarn add @imgly/plugin-qr-code-web@imgly/plugin-qr-code-web– CE.SDK plugin that integrates QR code generation into the editor UI (canvas menu and dock panel)
Step 3: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. For React projects, place these in your public/ directory which is served automatically.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipStep 4: Create the Editor Component#
Create a React component using the official CE.SDK React wrapper (e.g., QRCodeEditor.tsx):
import { initQRCodeEditor } from './imgly';import CreativeEditor from '@cesdk/cesdk-js/react';
export default function QRCodeEditor() { return ( <CreativeEditor config={{ baseURL: '/assets' }} init={initQRCodeEditor} style={{ width: '100vw', height: '100vh' }} /> );}Step 5: Use the Component#
Import and use the QR Code Editor component in your app:
import QRCodeEditor from './components/QRCodeEditor';
function App() { return <QRCodeEditor />;}
export default App;Using QR Code Generation#
The editor provides two ways to generate QR codes:
Via Dock Panel#
- Click the “QR Code” button in the dock (left sidebar)
- The QR Code panel opens with generation options
- Enter your URL or text content
- Customize colors and size
- Click “Generate” to add the QR code to your design
Via Canvas Menu#
- Right-click on the canvas
- Select “Generate QR Code” from the context menu
- The QR Code panel opens for customization
Set Up a Scene#
CE.SDK offers multiple ways to load content into the editor. Choose the method that matches your use case:
// Create a blank design canvas - starts with an empty design sceneawait cesdk.actions.run('scene.create');
// Load from a template archive - restores a previously saved projectawait cesdk.loadFromArchiveURL('https://example.com/template.zip');
// Load from an image URL - creates a new scene with the imageawait cesdk.createFromImage('https://example.com/image.jpg');
// Load from a scene file - restores a scene from JSONawait cesdk.loadFromURL('https://example.com/scene.json');The createDesignScene() method is ideal for design workflows, as it creates a blank canvas ready for content.
Customize Assets#
The QR Code Editor uses asset source plugins to provide built-in libraries for templates, stickers, shapes, and fonts. The starter kit includes a curated selection—customize what’s included based on your needs.
Asset sources are added via plugins in src/imgly/index.ts. Enable or disable individual sources:
import { FiltersAssetSource, StickerAssetSource, TextAssetSource, VectorShapeAssetSource, EffectsAssetSource, // ...} from '@cesdk/cesdk-js/plugins';
// Add only the sources you needawait cesdk.addPlugin(new FiltersAssetSource());await cesdk.addPlugin(new StickerAssetSource());await cesdk.addPlugin(new TextAssetSource());await cesdk.addPlugin(new VectorShapeAssetSource());await cesdk.addPlugin(new EffectsAssetSource());// ...For production deployments, self-hosting assets is required—the IMG.LY CDN is intended for development only. See Serve Assets for downloading assets, configuring baseURL, and excluding unused sources to optimize load times.
Configure Actions#
Actions are functions that handle user interactions like exporting designs, saving scenes, and importing files. CE.SDK provides built-in actions that you can run directly or override with custom implementations.
Key built-in actions:
exportDesign– Export the current design to PNG, JPEG, PDF, or other formatssaveScene– Save the scene as a JSON string for later editingimportScene– Import a previously saved scene (supports.sceneand.cesdkformats)exportScene– Export the scene as a JSON file or.cesdkarchive with all assetsuploadFile– Handle file uploads with progress tracking
Use cesdk.actions.run() to execute any action:
// Run a built-in actionawait cesdk.actions.run('exportDesign', { mimeType: 'image/png' });Export and Save#
// Register export action that downloads the edited designcesdk.actions.register('exportDesign', async exportOptions => { const { blobs, options } = await cesdk.utils.export(exportOptions); await cesdk.utils.downloadFile(blobs[0], options.mimeType);});Customize (Optional)#
Theming#
CE.SDK supports light and dark themes out of the box, plus automatic system preference detection. Switch between themes programmatically:
// 'light' | 'dark' | 'system' | (() => 'light' | 'dark')cesdk.ui.setTheme('dark');See Theming for custom color schemes, CSS variables, and advanced styling options.
Localization#
Customize UI labels and add support for multiple languages. The i18n system supports translation keys for all UI elements:
// Override specific labelscesdk.i18n.setTranslations({ en: { 'actions.export.image': 'Download Design', 'common.cancel': 'Cancel', 'common.apply': 'Apply', },});
// Add a new languagecesdk.i18n.setTranslations({ de: { 'actions.export.image': 'Design herunterladen', },});
// Set the active localecesdk.i18n.setLocale('de');See Localization for supported languages, translation key reference, and right-to-left language support.
UI Layout#

Customize the editor interface by modifying the dock, inspector bar, navigation bar, and canvas menu. CE.SDK provides Order APIs to control which components appear and in what sequence.
// Get current navigation bar componentsconst navOrder = cesdk.ui.getNavigationBarOrder();
// Add a custom button to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', { id: 'my-custom-action' }, 'after',);
// Rearrange dock itemscesdk.ui.setDockOrder([ 'ly.img.assetLibrary.dock', 'ly.img.separator', 'my-custom-dock-item',]);See Dock, Inspector Bar, Navigation Bar, Canvas Menu, and Canvas for detailed layout customization options.
Key Capabilities#
QR Code Generation
Generate customizable QR codes with custom colors, sizes, and content. Add them to any design with a single click.
Professional Filters
Apply color grading with LUT filters, duotone effects, and customizable image adjustments.
Text & Typography
Add styled text with comprehensive typography controls, fonts, and visual effects.
Asset Libraries
Access built-in collections of templates, stickers, shapes, and graphics, plus import custom assets.
Privacy-First
All processing happens locally in the browser. No data is sent to external servers.
Export Options
Export to multiple formats including PNG, JPEG, and PDF with quality and size controls.
Troubleshooting#
Editor doesn’t load#
- Check the container element exists: Ensure your container element is in the DOM before calling
create() - Verify the baseURL: Assets must be accessible from the CDN or your self-hosted location
- Check console errors: Look for CORS or network errors in browser developer tools
Assets don’t appear#
- Check network requests: Open DevTools Network tab and look for failed requests to
cdn.img.ly - Self-host assets for production: See Serve Assets to host assets on your infrastructure
QR code panel doesn’t open#
- Check plugin installation: Ensure
@imgly/plugin-qr-code-webis installed - Verify plugin setup: Check that
setupQRCodePlugin(cesdk)is called during initialization
Watermark appears in production#
- Add your license key: Set the
licenseproperty in your configuration - Sign up for a trial: Get a free trial license at img.ly/forms/free-trial
Next Steps#
- Configuration – Complete list of initialization options
- Serve Assets – Self-host engine assets for production
- Actions – Build custom export and save workflows
- Theming – Customize colors and appearance