Reduce the risk of misprints and speed up validation process thanks to design validation. Automatic error notifications will let you know if the design is not print-ready.

Pre-requisites#
This guide assumes basic familiarity with React and TypeScript.
- Node.js v20+ with npm – Download
- Supported browsers – Chrome 114+, Edge 114+, Firefox 115+, Safari 15.6+
See Browser Support for the full list
Get Started#
Start fresh with a standalone Design Validation Editor project. This creates a complete, ready-to-run React application.
Step 1: Clone the Repository#
git clone https://github.com/imgly/starterkit-design-validation-react-web.gitgit clone https://github.com/imgly/starterkit-design-validation-react-web.gitnpx degit imgly/starterkit-design-validation-react-web starterkit-design-validation-react-webnpx degit imgly/starterkit-design-validation-react-web starterkit-design-validation-react-webThe src/ folder contains the editor code:
src/├── app/ # Demo application├── imgly/│ ├── config/│ │ ├── actions.ts # Export/import actions│ │ ├── features.ts # Feature toggles│ │ ├── i18n.ts # Translations│ │ ├── plugin.ts # Main configuration plugin│ │ ├── settings.ts # Engine settings│ │ └── ui/│ │ ├── canvas.ts # Canvas configuration│ │ ├── components.ts # Custom component registration│ │ ├── dock.ts # Dock layout configuration│ │ ├── index.ts # Combines UI customization exports│ │ ├── inspectorBar.ts # Inspector bar layout│ │ ├── navigationBar.ts # Navigation bar layout│ │ └── panel.ts # Panel configuration│ ├── index.ts # Editor initialization function│ ├── types.ts # TypeScript type definitions│ ├── utils.ts # Utility functions│ └── validation.ts└── index.tsx # Application entry pointStep 2: Install Dependencies#
Install the required packages:
cd starterkit-design-validation-react-web
npm installcd starterkit-design-validation-react-web
npm installcd starterkit-design-validation-react-web
pnpm installcd starterkit-design-validation-react-web
pnpm installcd starterkit-design-validation-react-web
yarncd starterkit-design-validation-react-web
yarnStep 3: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. These must be served as static files from your project’s public/ directory.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipconst config = { // ... baseURL: '/assets' // ...};Step 4: Run the Development Server#
npm run devnpm run devpnpm run devpnpm run devyarn devyarn devOpen http://localhost:5173 in your browser.
Get Started#
Integrate the Design Validation Editor into an existing web application. This adds the editor configuration and validation logic to your current project structure.
Step 1: Clone#
cd your-projectcd your-projectClone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-design-validation-react-web.git
cp -r starterkit-design-validation-react-web/src/imgly ./src/imgly
rm -rf starterkit-design-validation-react-webgit clone https://github.com/imgly/starterkit-design-validation-react-web.git
cp -r starterkit-design-validation-react-web/src/imgly ./src/imgly
rm -rf starterkit-design-validation-react-webnpx degit imgly/starterkit-design-validation-react-web/src/imgly ./src/imglynpx degit imgly/starterkit-design-validation-react-web/src/imgly ./src/imglyThe imgly/ folder contains the editor configuration and validation logic:
imgly/├── config/│ ├── actions.ts # Export/import actions│ ├── features.ts # Feature toggles│ ├── i18n.ts # Translations│ ├── plugin.ts # Main configuration plugin│ ├── settings.ts # Engine settings│ └── ui/│ ├── canvas.ts # Canvas configuration│ ├── components.ts # Custom component registration│ ├── dock.ts # Dock layout configuration│ ├── index.ts # Combines UI customization exports│ ├── inspectorBar.ts # Inspector bar layout│ ├── navigationBar.ts # Navigation bar layout│ └── panel.ts # Panel configuration├── index.ts # Editor initialization function├── types.ts # TypeScript type definitions├── utils.ts # Utility functions└── validation.tsStep 2: Install Dependencies#
Install the required packages for the editor:
Core Editor#
Install the Creative Editor SDK:
npm install @cesdk/cesdk-jsnpm install @cesdk/cesdk-jspnpm add @cesdk/cesdk-jspnpm add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsStep 3: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. These must be served as static files from your project’s public/ directory.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipStep 4: Add a Container Element#
Add a container element to your HTML where the editor will be mounted:
<div id="cesdk_container" style="width: 100%; height: 100vh;"></div>Step 5: Initialize the Editor#
Import and call the initialization function from your application’s entry point:
import CreativeEditorSDK from '@cesdk/cesdk-js';
import { initDesignValidationEditor } from './imgly';
const config = { userId: 'your-user-id', baseURL: '/assets' // license: 'YOUR_LICENSE_KEY',};
CreativeEditorSDK.create('#cesdk_container', config) .then(async (cesdk) => { await initDesignValidationEditor(cesdk); }) .catch((error) => { console.error('Failed to initialize CE.SDK:', error); });How Design Validation Works#
The Design Validation Editor uses CE.SDK engine APIs to analyze design elements and detect potential issues. The validation logic is organized into focused modules:
Validation Functions#
The validation.ts module exports four validation functions that check for common design issues:
import type CreativeEditorSDK from '@cesdk/cesdk-js';import type { BlockValidationResult } from './types';
// Validates blocks that are completely outside the pageexport function validateOutsideBlocks( cesdk: CreativeEditorSDK): BlockValidationResult[];
// Validates blocks that partially protrude from the pageexport function validateProtrudingBlocks( cesdk: CreativeEditorSDK): BlockValidationResult[];
// Validates text blocks that may be obstructed by other blocksexport function validatePartiallyHiddenTexts( cesdk: CreativeEditorSDK): BlockValidationResult[];
// Validates image blocks for resolution qualityexport async function validateLowResolution( cesdk: CreativeEditorSDK): Promise<BlockValidationResult[]>;Each function returns an array of BlockValidationResult objects:
export type ValidationState = 'success' | 'warning' | 'failed';
export interface BlockValidationResult { blockId: number; state: ValidationState; blockType: string;}Running Validations#
Import the validation functions and run them against a CE.SDK instance. The sidebar component demonstrates how to orchestrate all validations:
import { validateOutsideBlocks, validateProtrudingBlocks, validatePartiallyHiddenTexts, validateLowResolution} from '../imgly/validation';
// Define validation metadata at the app levelconst VALIDATIONS = [ { name: 'Outside of page', description: 'Some elements are outside of the visible area.', validate: validateOutsideBlocks }, { name: 'Protrudes from page', description: 'Some elements are protruding the visible area.', validate: validateProtrudingBlocks }, { name: 'Text partially hidden', description: 'Some text elements are partially obstructed by other elements.', validate: validatePartiallyHiddenTexts }, { name: 'Low resolution', description: 'Some elements have a low resolution.', validate: validateLowResolution }];
// Run all validationsasync function runValidationChecks(cesdk: CreativeEditorSDK) { const allResults = [];
for (const validation of VALIDATIONS) { const checkResults = await validation.validate(cesdk); for (const result of checkResults) { allResults.push({ ...result, validationName: validation.name, validationDescription: validation.description }); } }
return allResults;}Auto-Revalidation#
Subscribe to history updates to automatically revalidate when the design changes:
useEffect(() => { if (!cesdk) return;
// Run initial validation runValidation();
// Subscribe to history updates to auto-revalidate const unsubscribe = cesdk.engine.editor.onHistoryUpdated(() => { runValidation(); });
return () => { unsubscribe(); };}, [cesdk]);Set Up a Scene#
CE.SDK offers multiple ways to load content into the editor. Choose the method that matches your use case:
// Create a blank design canvas - starts with an empty design sceneawait cesdk.actions.run('scene.create');
// Load from a template archive - restores a previously saved projectawait cesdk.loadFromArchiveURL('https://example.com/template.zip');
// Load from an image URL - creates a new scene with the imageawait cesdk.createFromImage('https://example.com/image.jpg');
// Load from a scene file - restores a scene from JSONawait cesdk.loadFromURL('https://example.com/scene.json');The createDesignScene() method is ideal for design workflows, as it creates a blank canvas ready for content.
Customize Assets#
The Design Validation Editor uses asset source plugins to provide built-in libraries for templates, stickers, shapes, and fonts. The starter kit includes a curated selection—customize what’s included based on your needs.
Asset sources are added via plugins in the initialization function. Enable or disable individual sources:
import { FiltersAssetSource, StickerAssetSource, TextAssetSource, VectorShapeAssetSource, EffectsAssetSource, // ...} from '@cesdk/cesdk-js/plugins';
// Add only the sources you needawait cesdk.addPlugin(new FiltersAssetSource());await cesdk.addPlugin(new StickerAssetSource());await cesdk.addPlugin(new TextAssetSource());await cesdk.addPlugin(new VectorShapeAssetSource());await cesdk.addPlugin(new EffectsAssetSource());// ...For production deployments, self-hosting assets is required—the IMG.LY CDN is intended for development only. See Serve Assets for downloading assets, configuring baseURL, and excluding unused sources to optimize load times.
Configure Actions#
Actions are functions that handle user interactions like exporting designs, saving scenes, and importing files. CE.SDK provides built-in actions that you can run directly or override with custom implementations.
Key built-in actions:
exportDesign– Export the current design to PNG, JPEG, PDF, or other formatssaveScene– Save the scene as a JSON string for later editingimportScene– Import a previously saved scene (supports.sceneand.cesdkformats)exportScene– Export the scene as a JSON file or.cesdkarchive with all assetsuploadFile– Handle file uploads with progress tracking
Use cesdk.actions.run() to execute any action:
// Run a built-in actionawait cesdk.actions.run('exportDesign', { mimeType: 'image/png' });Import from File Picker#
// Let users open images from their devicecesdk.actions.register('importImage', async () => { const blobURL = await cesdk.utils.loadFile({ accept: 'image/*', returnType: 'objectURL' }); await cesdk.createFromImage(blobURL);});Export and Save#
// Register export action that downloads the edited designcesdk.actions.register('exportDesign', async (exportOptions) => { const { blobs, options } = await cesdk.utils.export(exportOptions); await cesdk.utils.downloadFile(blobs[0], options.mimeType);});Upload to Your Backend#
// Override the built-in exportDesign action to send to your servercesdk.actions.register('exportDesign', async (exportOptions) => { const { blobs } = await cesdk.utils.export(exportOptions);
const formData = new FormData(); formData.append('design', blobs[0], 'design.png');
const response = await fetch('/api/upload', { method: 'POST', body: formData });
const { url } = await response.json(); console.log('Uploaded to:', url);});Customize (Optional)#
Theming#
CE.SDK supports light and dark themes out of the box, plus automatic system preference detection. Switch between themes programmatically:
// 'light' | 'dark' | 'system' | (() => 'light' | 'dark')cesdk.ui.setTheme('dark');See Theming for custom color schemes, CSS variables, and advanced styling options.
Localization#
Customize UI labels and add support for multiple languages. The i18n system supports translation keys for all UI elements:
// Override specific labelscesdk.i18n.setTranslations({ en: { 'actions.export.image': 'Download Design', 'common.cancel': 'Cancel', 'common.apply': 'Apply' }});
// Add a new languagecesdk.i18n.setTranslations({ de: { 'actions.export.image': 'Design herunterladen' }});
// Set the active localecesdk.i18n.setLocale('de');See Localization for supported languages, translation key reference, and right-to-left language support.
UI Layout#

Customize the editor interface by modifying the dock, inspector bar, navigation bar, and canvas menu. CE.SDK provides Order APIs to control which components appear and in what sequence.
// Get current navigation bar componentsconst navOrder = cesdk.ui.getNavigationBarOrder();
// Add a custom button to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', { id: 'my-custom-action' }, 'after');
// Rearrange dock itemscesdk.ui.setDockOrder([ 'ly.img.assetLibrary.dock', 'ly.img.separator', 'my-custom-dock-item']);
// Customize the inspector barcesdk.ui.setInspectorBarOrder([ 'ly.img.fill.inspectorBar', 'ly.img.separator', 'ly.img.filter.inspectorBar']);The Order API methods follow a consistent pattern across all UI areas:
get*Order()– Retrieve the current component orderset*Order()– Replace the entire orderinsert*OrderComponent()– Add components relative to existing ones
See Dock, Inspector Bar, Navigation Bar, Canvas Menu, and Canvas for detailed layout customization options.
Custom Components#
Build custom UI components using the builder system and integrate them in the editor. Custom components receive reactive state updates and can interact with the engine API.
// Register a custom componentcesdk.ui.registerComponent('my-custom-button', ({ builder, engine }) => { const selectedBlocks = engine.block.findAllSelected();
builder.Button('apply-effect', { label: 'Apply Effect', isDisabled: selectedBlocks.length === 0, onClick: () => { // Apply custom logic to selected blocks } });});
// Add the component to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', 'my-custom-button', 'after');Custom components automatically re-render when the engine state they depend on changes—no manual subscription management required.
See Register New Component for the complete builder API and component patterns.
Settings & Features#
Fine-tune editor behavior through settings and features.
Settings configure core engine behavior—rendering, input handling, and history management:
cesdk.engine.editor.setSettingBool('page/dimOutOfPageAreas', true);cesdk.engine.editor.setSettingBool('mouse/enableZoomControl', true);cesdk.engine.editor.setSettingBool('features/undoHistory', true);Features toggle which editing tools and panels appear in the UI:
// Toggle editor featurescesdk.feature.enable('ly.img.crop', true);cesdk.feature.enable('ly.img.filter', true);cesdk.feature.enable('ly.img.adjustment', true);See Settings and Features for the complete reference.
Explore Plugins#
CE.SDK has a rich plugin ecosystem that extends the editor with powerful capabilities. Plugins can add new features, integrate third-party services, or customize editor behavior.
Background Removal#
Add AI-powered background removal that runs entirely client-side. The background removal plugin processes images directly in the browser without sending data to external servers.
import BackgroundRemovalPlugin from '@imgly/plugin-background-removal';
// Add background removal capabilityawait cesdk.addPlugin(BackgroundRemovalPlugin());See Background Removal for setup instructions and configuration options.
Print Ready PDF#
Export print-ready PDF/X-3 files with CMYK color profiles for professional printing workflows.
import PrintReadyPDFPlugin from '@imgly/plugin-print-ready-pdf';
// Add print-ready PDF export capabilityawait cesdk.addPlugin(PrintReadyPDFPlugin());See Print Ready PDF for setup instructions and configuration options.
AI Integration#
Extend the editor with generative AI capabilities for text-to-image generation, image enhancement, and intelligent editing features. CE.SDK integrates with various AI providers.
import AIPlugin from '@imgly/plugin-ai-generation';
// Configure AI generationawait cesdk.addPlugin(AIPlugin({ provider: 'your-ai-provider', apiKey: 'your-api-key'}));See AI Integration for provider setup and supported AI features.
Custom Asset Sources#
Connect external asset libraries like Unsplash, Getty Images, or your own content management system. Asset sources let users browse and insert content from any source.
import UnsplashAssetSource from '@imgly/plugin-unsplash';
// Add Unsplash integrationawait cesdk.addPlugin(UnsplashAssetSource({ accessKey: 'your-unsplash-access-key'}));See Custom Asset Sources for integration patterns.
Discover More Plugins#
Explore the full plugin ecosystem in the IMG.LY plugins repository. Available plugins include:
- Vectorizer – Convert raster images to vectors
- Design Presets – Pre-built design templates
- Social Media Templates – Platform-specific sizing
- And more – Check the repository for the latest additions
Key Capabilities#
The Design Validation Editor includes automated validation checks for production-ready designs.
Outside of Page Detection
Automatically detect elements positioned outside the page bounds that may be clipped during export.
Protruding Elements
Identify design elements that extend beyond safe areas or bleed margins.
Hidden Text Detection
Find text that is obscured by other elements or positioned off-canvas.
Low Resolution Checks
Flag images that may appear pixelated when printed or exported at target resolution.
Visual Feedback
Highlight problematic elements with visual indicators so users can quickly locate and fix issues.
Full Design Editing
Complete design editor capabilities for creating and modifying designs before validation.
Troubleshooting#
Editor doesn’t load#
- Check the container element exists: Ensure your container element is in the DOM before calling
create() - Verify the baseURL: Assets must be accessible from the CDN or your self-hosted location
- Check console errors: Look for CORS or network errors in browser developer tools
Assets don’t appear#
- Check network requests: Open DevTools Network tab and look for failed requests to
cdn.img.ly - Self-host assets for production: See Serve Assets to host assets on your infrastructure
Validation results are empty#
- Ensure the scene is loaded: Validations require a scene with blocks to check
- Check block types: Validations target text, graphic, and image blocks
Watermark appears in production#
- Add your license key: Set the
licenseproperty in your configuration - Sign up for a trial: Get a free trial license at img.ly/forms/free-trial
Next Steps#
- Configuration – Complete list of initialization options
- Serve Assets – Self-host engine assets for production
- Actions – Build custom export and save workflows
- Theming – Customize colors and appearance
- Localization – Add translations and language support