Transform your pixel-based images into scalable vector graphics with Vectorizer Plugin.

Prerequisites#
Before you begin, make sure you have the following:
- Node.js v20+ and npm installed locally – Download Node.js
- Basic familiarity with Electron’s main and renderer process architecture
Get Started#
Create a new Electron application with Vectorizer Editor integration.
Step 1: Create a New Project#
Use electron-vite for a modern Electron development experience:
npm create @quick-start/electron your-project-name — —template vanilla-ts
cd your-project-name npm installnpm create @quick-start/electron your-project-name — —template vanilla-ts
cd your-project-name npm installpnpm create @quick-start/electron your-project-name —template vanilla-ts cd
your-project-name pnpm installpnpm create @quick-start/electron your-project-name —template vanilla-ts cd
your-project-name pnpm installyarn create @quick-start/electron your-project-name —template vanilla-ts cd
your-project-name yarn installyarn create @quick-start/electron your-project-name —template vanilla-ts cd
your-project-name yarn installStep 2: Clone the Starter Kit#
Clone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-vectorizer-editor-ts-web.git
cp -r starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imgly rm
-rf starterkit-vectorizer-editor-ts-webgit clone https://github.com/imgly/starterkit-vectorizer-editor-ts-web.git
cp -r starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imgly rm
-rf starterkit-vectorizer-editor-ts-webnpx degit imgly/starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imglynpx degit imgly/starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imglyStep 3: Install Dependencies#
Core Editor#
npm install @cesdk/cesdk-jsnpm install @cesdk/cesdk-jspnpm add @cesdk/cesdk-jspnpm add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsVectorizer Plugin#
npm install @imgly/plugin-vectorizer-webnpm install @imgly/plugin-vectorizer-webpnpm add @imgly/plugin-vectorizer-webpnpm add @imgly/plugin-vectorizer-webyarn add @imgly/plugin-vectorizer-webyarn add @imgly/plugin-vectorizer-webStep 4: Download Assets#
Download and extract assets to the resources/ directory for bundling with the app:
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d resources/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d resources/
rm imgly-assets.zipStep 5: Configure Asset Serving#
Update your main process to serve assets. In src/main/index.ts:
import { app, BrowserWindow, protocol } from 'electron';import { join } from 'path';
// Register protocol for serving assetsapp.whenReady().then(() => { protocol.registerFileProtocol('cesdk', (request, callback) => { const url = request.url.replace('cesdk://', ''); const filePath = join(app.getAppPath(), 'resources', 'assets', url); callback({ path: filePath }); });});Step 6: Initialize the Editor#
Update the renderer process (src/renderer/index.ts):
import CreativeEditorSDK from '@cesdk/cesdk-js';import { initVectorizerEditor } from './imgly';
const config = { baseURL: 'cesdk://assets',};
CreativeEditorSDK.create('#cesdk_container', config) .then(async cesdk => { await initVectorizerEditor(cesdk); }) .catch(console.error);Update src/renderer/index.html to include the container:
<div id="cesdk_container" style="width: 100%; height: 100vh;"></div>Step 7: Run the Application#
npm run devnpm run devpnpm devpnpm devyarn devyarn devGet Started#
Integrate the Vectorizer Editor into an existing Electron application.
Step 1: Clone#
cd your-projectcd your-projectClone the starter kit and copy the editor configuration:
git clone https://github.com/imgly/starterkit-vectorizer-editor-ts-web.git
cp -r starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imgly rm
-rf starterkit-vectorizer-editor-ts-webgit clone https://github.com/imgly/starterkit-vectorizer-editor-ts-web.git
cp -r starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imgly rm
-rf starterkit-vectorizer-editor-ts-webnpx degit imgly/starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imglynpx degit imgly/starterkit-vectorizer-editor-ts-web/src/imgly ./src/renderer/imglyStep 2: Install Dependencies#
Core Editor#
npm install @cesdk/cesdk-jsnpm install @cesdk/cesdk-jspnpm add @cesdk/cesdk-jspnpm add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsyarn add @cesdk/cesdk-jsVectorizer Plugin#
npm install @imgly/plugin-vectorizer-webnpm install @imgly/plugin-vectorizer-webpnpm add @imgly/plugin-vectorizer-webpnpm add @imgly/plugin-vectorizer-webyarn add @imgly/plugin-vectorizer-webyarn add @imgly/plugin-vectorizer-webStep 3: Download Assets#
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d resources/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.73.0/imgly-assets.zip
unzip imgly-assets.zip -d resources/
rm imgly-assets.zipStep 4: Configure Asset Serving#
Follow the asset serving configuration from the “New Project” tab to set up protocol handling in your main process.
Using Image Vectorization#
The editor provides two ways to generate Image vectorizations:
Via Dock Panel#
- Click the “Vectorize” button in the dock (left sidebar)
- The Vectorizer panel opens with generation options
- Enter your URL or text content
- Customize colors and size
- Click “Generate” to add the Image vectorization to your design
Via Canvas Menu#
- Right-click on the canvas
- Select “Vectorize Image” from the context menu
- The Vectorizer panel opens for customization
Packaging for Distribution#
When packaging your Electron app, ensure the assets are included:
module.exports = { extraResources: [ { from: 'resources/assets', to: 'assets', }, ],};Customize Assets#
The Vectorizer Editor uses asset source plugins to provide built-in libraries for templates, stickers, shapes, and fonts. The starter kit includes a curated selection—customize what’s included based on your needs.
Asset sources are added via plugins in src/imgly/index.ts. Enable or disable individual sources:
import { FiltersAssetSource, StickerAssetSource, TextAssetSource, VectorShapeAssetSource, EffectsAssetSource, // ...} from '@cesdk/cesdk-js/plugins';
// Add only the sources you needawait cesdk.addPlugin(new FiltersAssetSource());await cesdk.addPlugin(new StickerAssetSource());await cesdk.addPlugin(new TextAssetSource());await cesdk.addPlugin(new VectorShapeAssetSource());await cesdk.addPlugin(new EffectsAssetSource());// ...For production deployments, self-hosting assets is required—the IMG.LY CDN is intended for development only. See Serve Assets for downloading assets, configuring baseURL, and excluding unused sources to optimize load times.
Configure Actions#
Actions are functions that handle user interactions like exporting designs, saving scenes, and importing files. CE.SDK provides built-in actions that you can run directly or override with custom implementations.
Key built-in actions:
exportDesign– Export the current design to PNG, JPEG, PDF, or other formatssaveScene– Save the scene as a JSON string for later editingimportScene– Import a previously saved scene (supports.sceneand.cesdkformats)exportScene– Export the scene as a JSON file or.cesdkarchive with all assetsuploadFile– Handle file uploads with progress tracking
Use cesdk.actions.run() to execute any action:
// Run a built-in actionawait cesdk.actions.run('exportDesign', { mimeType: 'image/png' });Export and Save#
// Register export action that downloads the edited designcesdk.actions.register('exportDesign', async exportOptions => { const { blobs, options } = await cesdk.utils.export(exportOptions); await cesdk.utils.downloadFile(blobs[0], options.mimeType);});Customize (Optional)#
Theming#
CE.SDK supports light and dark themes out of the box, plus automatic system preference detection. Switch between themes programmatically:
// 'light' | 'dark' | 'system' | (() => 'light' | 'dark')cesdk.ui.setTheme('dark');See Theming for custom color schemes, CSS variables, and advanced styling options.
Localization#
Customize UI labels and add support for multiple languages. The i18n system supports translation keys for all UI elements:
// Override specific labelscesdk.i18n.setTranslations({ en: { 'actions.export.image': 'Download Design', 'common.cancel': 'Cancel', 'common.apply': 'Apply', },});
// Add a new languagecesdk.i18n.setTranslations({ de: { 'actions.export.image': 'Design herunterladen', },});
// Set the active localecesdk.i18n.setLocale('de');See Localization for supported languages, translation key reference, and right-to-left language support.
UI Layout#

Customize the editor interface by modifying the dock, inspector bar, navigation bar, and canvas menu. CE.SDK provides Order APIs to control which components appear and in what sequence.
// Get current navigation bar componentsconst navOrder = cesdk.ui.getNavigationBarOrder();
// Add a custom button to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', { id: 'my-custom-action' }, 'after',);
// Rearrange dock itemscesdk.ui.setDockOrder([ 'ly.img.assetLibrary.dock', 'ly.img.separator', 'my-custom-dock-item',]);See Dock, Inspector Bar, Navigation Bar, Canvas Menu, and Canvas for detailed layout customization options.
Key Capabilities#
Image Vectorization
Generate customizable Image vectorizations with custom colors, sizes, and content. Add them to any design with a single click.
Cross-Platform Desktop
Build native desktop apps for Windows, macOS, and Linux with full offline support.
Professional Filters
Apply color grading with LUT filters, duotone effects, and customizable image adjustments.
Text & Typography
Add styled text with comprehensive typography controls, fonts, and visual effects.
Offline Support
All assets can be bundled with your app for fully offline functionality.
Export Options
Export to multiple formats including PNG, JPEG, and PDF with quality and size controls.
Troubleshooting#
Assets not loading#
- Check protocol registration: Ensure the custom protocol is registered in the main process
- Verify asset paths: Check that assets are in the correct
resources/directory - Check extraResources config: Ensure electron-builder is configured to include assets
Image vectorization panel doesn’t open#
- Check plugin installation: Ensure
@imgly/plugin-vectorizer-webis installed - Verify plugin setup: Check that
setupVectorizerPlugin(cesdk)is called during initialization
Watermark appears#
- Add your license key: Set the
licenseproperty in your configuration - Sign up for a trial: Get a free trial license at img.ly/forms/free-trial
Next Steps#
- Configuration – Complete list of initialization options
- Serve Assets – Self-host engine assets for production
- Actions – Build custom export and save workflows
- Theming – Customize colors and appearance