CE.SDK can include assets from third-party libraries accessible via API. Search and browse images from Unsplash in the editor.

Prerequisites#
Before you begin, make sure you have the following:
- Node.js v22+ and npm installed locally – Download Node.js
- A supported browser – Chrome 114+, Edge 114+, Firefox 115+, Safari 15.6+
See Browser Support for the full list.
Get Started#
Create a new Angular application with Unsplash Editor integration.
Step 1: Create a New Project#
ng new your-project-name
cd your-project-nameng new your-project-name
cd your-project-nameng new your-project-name –package-manager pnpm
cd your-project-nameng new your-project-name –package-manager pnpm
cd your-project-nameng new your-project-name –package-manager yarn
cd your-project-nameng new your-project-name –package-manager yarn
cd your-project-nameStep 2: Clone the Starter Kit#
Clone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-unsplash-asset-source-ts-web.git
cp -r starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imgly
rm -rf starterkit-unsplash-asset-source-ts-webgit clone https://github.com/imgly/starterkit-unsplash-asset-source-ts-web.git
cp -r starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imgly
rm -rf starterkit-unsplash-asset-source-ts-webnpx degit imgly/starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imglynpx degit imgly/starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imglyStep 3: Install Dependencies#
Install the required packages for the editor:
Core Editor#
Install the Creative Editor SDK:
npm install @cesdk/cesdk-js@1.80.0npm install @cesdk/cesdk-js@1.80.0pnpm add @cesdk/cesdk-js@1.80.0pnpm add @cesdk/cesdk-js@1.80.0yarn add @cesdk/cesdk-js@1.80.0yarn add @cesdk/cesdk-js@1.80.0Unsplash Client#
Add the official Unsplash JavaScript client:
npm install unsplash-jsnpm install unsplash-jspnpm add unsplash-jspnpm add unsplash-jsyarn add unsplash-jsyarn add unsplash-jsBackground Removal#
Add AI-powered background removal:
npm install @imgly/background-removal onnxruntime-webnpm install @imgly/background-removal onnxruntime-webpnpm add @imgly/background-removal onnxruntime-webpnpm add @imgly/background-removal onnxruntime-webyarn add @imgly/background-removal onnxruntime-webyarn add @imgly/background-removal onnxruntime-webThe onnxruntime-web package provides the machine learning runtime required for client-side AI processing.
Configure Bundle Budgets#
CE.SDK requires adjusting Angular’s default bundle size limits. Update the budgets array in your angular.json under architect.build.configurations.production:
"budgets": [ { "type": "initial", "maximumWarning": "3MB", "maximumError": "5MB" }, { "type": "anyComponentStyle", "maximumWarning": "4kB", "maximumError": "8kB" }]Step 4: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. These must be served as static files from your project’s public/ directory.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.80.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.80.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipStep 5: Create the Editor Component#
Create an Angular component using the official CE.SDK Angular wrapper (e.g., unsplash-editor.component.ts):
import { Component } from '@angular/core';import { CreativeEditor } from '@cesdk/cesdk-js/angular';import { initUnsplashEditor } from './imgly';
@Component({ selector: 'app-unsplash-editor', standalone: true, imports: [CreativeEditor], template: ` <creative-editor [config]="{ baseURL: '/assets' }" [init]="initUnsplashEditor" width="100vw" height="100vh" /> `})export class UnsplashEditorComponent { initUnsplashEditor = initUnsplashEditor;}Step 6: Use the Component#
Use the component in your app:
import { Component } from '@angular/core';import { UnsplashEditorComponent } from './unsplash-editor.component';
@Component({ selector: 'app-root', standalone: true, imports: [UnsplashEditorComponent], template: '<app-unsplash-editor />'})export class AppComponent {}Get Started#
Integrate the Unsplash Editor into an existing Angular application. This adds the editor configuration to your current project structure.
Step 1: Clone#
cd your-projectcd your-projectClone the starter kit and copy the editor configuration to your project:
git clone https://github.com/imgly/starterkit-unsplash-asset-source-ts-web.git
cp -r starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imgly
rm -rf starterkit-unsplash-asset-source-ts-webgit clone https://github.com/imgly/starterkit-unsplash-asset-source-ts-web.git
cp -r starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imgly
rm -rf starterkit-unsplash-asset-source-ts-webnpx degit imgly/starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imglynpx degit imgly/starterkit-unsplash-asset-source-ts-web/src/app/imgly ./src/app/imglyThe imgly/ folder contains the editor configuration:
imgly/├── config/│ ├── actions.ts # Export/import actions│ ├── features.ts # Feature toggles│ ├── i18n.ts # Translations│ ├── plugin.ts # Main configuration plugin│ ├── settings.ts # Engine settings│ └── ui/│ ├── canvas.ts # Canvas configuration│ ├── components.ts # Custom component registration│ ├── dock.ts # Dock layout configuration│ ├── index.ts # Combines UI customization exports│ ├── inspectorBar.ts # Inspector bar layout│ ├── navigationBar.ts # Navigation bar layout│ └── panel.ts # Panel configuration├── index.ts # Editor initialization function└── plugins/ └── unsplash.tsStep 2: Install Dependencies#
Install the required packages for the editor:
Core Editor#
Install the Creative Editor SDK:
npm install @cesdk/cesdk-js@1.80.0npm install @cesdk/cesdk-js@1.80.0pnpm add @cesdk/cesdk-js@1.80.0pnpm add @cesdk/cesdk-js@1.80.0yarn add @cesdk/cesdk-js@1.80.0yarn add @cesdk/cesdk-js@1.80.0Unsplash Client#
Add the official Unsplash JavaScript client:
npm install unsplash-jsnpm install unsplash-jspnpm add unsplash-jspnpm add unsplash-jsyarn add unsplash-jsyarn add unsplash-jsBackground Removal#
Add AI-powered background removal:
npm install @imgly/background-removal onnxruntime-webnpm install @imgly/background-removal onnxruntime-webpnpm add @imgly/background-removal onnxruntime-webpnpm add @imgly/background-removal onnxruntime-webyarn add @imgly/background-removal onnxruntime-webyarn add @imgly/background-removal onnxruntime-webThe onnxruntime-web package provides the machine learning runtime required for client-side AI processing.
Configure Bundle Budgets#
CE.SDK requires adjusting Angular’s default bundle size limits. Update the budgets array in your angular.json under architect.build.configurations.production:
"budgets": [ { "type": "initial", "maximumWarning": "3MB", "maximumError": "5MB" }, { "type": "anyComponentStyle", "maximumWarning": "4kB", "maximumError": "8kB" }]Step 3: Download Assets#
CE.SDK requires engine assets (fonts, icons, UI elements) to function. For Angular projects, place these in your public/ directory which is served automatically.
curl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.80.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipcurl -O https://cdn.img.ly/packages/imgly/cesdk-js/1.80.0/imgly-assets.zip
unzip imgly-assets.zip -d public/
rm imgly-assets.zipStep 4: Create the Editor Component#
Create an Angular component using the official CE.SDK Angular wrapper (e.g., unsplash-editor.component.ts):
import { Component } from '@angular/core';import { CreativeEditor } from '@cesdk/cesdk-js/angular';import { initUnsplashEditor } from './imgly';
@Component({ selector: 'app-unsplash-editor', standalone: true, imports: [CreativeEditor], template: ` <creative-editor [config]="{ baseURL: '/assets' }" [init]="initUnsplashEditor" width="100vw" height="100vh" /> `})export class UnsplashEditorComponent { initUnsplashEditor = initUnsplashEditor;}Step 5: Use the Component#
Use the component in your app:
import { Component } from '@angular/core';import { UnsplashEditorComponent } from './unsplash-editor.component';
@Component({ selector: 'app-root', standalone: true, imports: [UnsplashEditorComponent], template: '<app-unsplash-editor />'})export class AppComponent {}Set Up a Scene#
CE.SDK offers multiple ways to load content into the editor. Choose the method that matches your use case:
// Create a blank design canvas - starts with an empty design sceneawait cesdk.actions.run('scene.create');
// Load from a template archive - restores a previously saved projectawait cesdk.load('https://example.com/template.zip');
// Load from an image URL - creates a new scene with the imageawait cesdk.createFromImage('https://example.com/image.jpg');
// Load from a scene file - restores a scene from JSONawait cesdk.load('https://example.com/scene.json');The createDesignScene() method is ideal for design workflows, as it creates a blank canvas ready for content.
Customize Assets#
The Unsplash Editor uses asset source plugins to provide built-in libraries for templates, stickers, shapes, and fonts. The starter kit includes a curated selection—customize what’s included based on your needs.
Asset sources are added via plugins in src/app/imgly/index.ts. Enable or disable individual sources:
import { FiltersAssetSource, StickerAssetSource, TextAssetSource, VectorShapeAssetSource, EffectsAssetSource, // ...} from '@cesdk/cesdk-js/plugins';
// Add only the sources you needawait cesdk.addPlugin(new FiltersAssetSource());await cesdk.addPlugin(new StickerAssetSource());await cesdk.addPlugin(new TextAssetSource());await cesdk.addPlugin(new VectorShapeAssetSource());await cesdk.addPlugin(new EffectsAssetSource());// ...For production deployments, self-hosting assets is required—the IMG.LY CDN is intended for development only. See Serve Assets for downloading assets, configuring baseURL, and excluding unused sources to optimize load times.
Configure Actions#
Actions are functions that handle user interactions like exporting designs, saving scenes, and importing files. CE.SDK provides built-in actions that you can run directly or override with custom implementations.
Key built-in actions:
exportDesign– Export the current design to PNG, JPEG, PDF, or other formatssaveScene– Save the scene as a JSON string for later editingimportScene– Import a previously saved scene (.imglyor.scene)exportScene– Export the scene as an.imglyfile, either the scene alone or an archive with all assetsuploadFile– Handle file uploads with progress tracking
Use cesdk.actions.run() to execute any action:
// Run a built-in actionawait cesdk.actions.run('exportDesign', { mimeType: 'image/png' });Import from File Picker#
// Let users open images from their devicecesdk.actions.register('importImage', async () => { const blobURL = await cesdk.utils.loadFile({ accept: 'image/*', returnType: 'objectURL' }); await cesdk.createFromImage(blobURL);});Export and Save#
// Register export action that downloads the edited designcesdk.actions.register('exportDesign', async (exportOptions) => { const { blobs, options } = await cesdk.utils.export(exportOptions); await cesdk.utils.downloadFile(blobs[0], options.mimeType);});Upload to Your Backend#
// Override the built-in exportDesign action to send to your servercesdk.actions.register('exportDesign', async (exportOptions) => { const { blobs } = await cesdk.utils.export(exportOptions);
const formData = new FormData(); formData.append('design', blobs[0], 'design.png');
const response = await fetch('/api/upload', { method: 'POST', body: formData });
const { url } = await response.json(); console.log('Uploaded to:', url);});Unsplash Integration#
The Unsplash Editor replaces the default image library with Unsplash’s extensive collection of free photos.
How It Works#
The integration uses the official unsplash-js client to fetch images from Unsplash. A custom asset source translates Unsplash API responses to CE.SDK’s asset format.
// Add Unsplash image library integration// Requires: npm install unsplash-js// Configure: Pass unsplashApiUrl option or set VITE_UNSPLASH_API_URL env varawait cesdk.addPlugin(new UnsplashAssetSourcePlugin({ apiUrl: options.unsplashApiUrl}));Search and Browse#
Users can search Unsplash’s library or browse popular images:
- Search: Type keywords to find relevant photos
- Popular: Browse trending images when no search query is entered
- Pagination: Automatically loads more results as users scroll
Attribution#
Unsplash requires photographer attribution for all images. The integration automatically includes:
- Photographer name: Displayed with each image
- Profile link: Links to the photographer’s Unsplash profile
- UTM tracking: Proper referral tracking per Unsplash guidelines
Set Up Unsplash Proxy#
For production use, you must proxy Unsplash API requests through your server. This keeps your API key secure and prevents exposure in client-side code.
Why a Proxy?#
- Security: API keys should never be in frontend code
- Rate limiting: Control and monitor API usage
- Compliance: Required by Unsplash API guidelines
Proxy Implementation#
Create a proxy endpoint that adds your API key. The starter kit includes a complete example at api/unsplash-proxy-example.ts:
// Example serverless function (Vercel, AWS Lambda, etc.)export default async function handler(req, res) { const apiKey = process.env.UNSPLASH_ACCESS_KEY;
const response = await fetch(`https://api.unsplash.com${req.url}`, { headers: { Authorization: `Client-ID ${apiKey}` } });
const data = await response.json(); res.json(data);}Configure the Proxy URL#
Set the environment variable to point to your proxy:
VITE_UNSPLASH_API_URL=https://your-domain.com/api/unsplashThen pass it to the init function:
await initUnsplashEditor(cesdk, { unsplashApiUrl: import.meta.env.VITE_UNSPLASH_API_URL});Customize (Optional)#
Theming#
CE.SDK supports light and dark themes out of the box, plus automatic system preference detection. Switch between themes programmatically:
// 'light' | 'dark' | 'system' | (() => 'light' | 'dark')cesdk.ui.setTheme('dark');See Theming for custom color schemes, CSS variables, and advanced styling options.
Localization#
Customize UI labels and add support for multiple languages. The i18n system supports translation keys for all UI elements:
// Override specific labelscesdk.i18n.setTranslations({ en: { 'libraries.unsplash.label': 'Unsplash', 'actions.export.image': 'Download Design', 'common.cancel': 'Cancel', 'common.apply': 'Apply' }});
// Add a new languagecesdk.i18n.setTranslations({ de: { 'libraries.unsplash.label': 'Unsplash Fotos', 'actions.export.image': 'Design herunterladen' }});
// Set the active localecesdk.i18n.setLocale('de');See Localization for supported languages, translation key reference, and right-to-left language support.
UI Layout#

Customize the editor interface by modifying the dock, inspector bar, navigation bar, and canvas menu. CE.SDK provides Order APIs to control which components appear and in what sequence.
// Get current navigation bar componentsconst navOrder = cesdk.ui.getNavigationBarOrder();
// Add a custom button to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', { id: 'my-custom-action' }, 'after');
// Rearrange dock itemscesdk.ui.setDockOrder([ 'ly.img.assetLibrary.dock', 'ly.img.separator', 'my-custom-dock-item']);
// Customize the inspector barcesdk.ui.setInspectorBarOrder([ 'ly.img.fill.inspectorBar', 'ly.img.separator', 'ly.img.filter.inspectorBar']);The Order API methods follow a consistent pattern across all UI areas:
get*Order()– Retrieve the current component orderset*Order()– Replace the entire orderinsert*OrderComponent()– Add components relative to existing ones
See Dock, Inspector Bar, Navigation Bar, Canvas Menu, and Canvas for detailed layout customization options.
Custom Components#
Build custom UI components using the builder system and integrate them in the editor. Custom components receive reactive state updates and can interact with the engine API.
// Register a custom componentcesdk.ui.registerComponent('my-custom-button', ({ builder, engine }) => { const selectedBlocks = engine.block.findAllSelected();
builder.Button('apply-effect', { label: 'Apply Effect', isDisabled: selectedBlocks.length === 0, onClick: () => { // Apply custom logic to selected blocks } });});
// Add the component to the navigation barcesdk.ui.insertNavigationBarOrderComponent( 'ly.img.spacer', 'my-custom-button', 'after');Custom components automatically re-render when the engine state they depend on changes—no manual subscription management required.
See Register New Component for the complete builder API and component patterns.
Settings & Features#
Fine-tune editor behavior through settings and features.
Settings configure core engine behavior—rendering, input handling, and history management:
cesdk.engine.editor.setSettingBool('page/dimOutOfPageAreas', true);cesdk.engine.editor.setSettingBool('mouse/enableZoomControl', true);cesdk.engine.editor.setSettingBool('features/undoHistory', true);Features toggle which editing tools and panels appear in the UI:
// Toggle editor featurescesdk.feature.enable('ly.img.crop', true);cesdk.feature.enable('ly.img.filter', true);cesdk.feature.enable('ly.img.adjustment', true);See Settings and Features for the complete reference.
Explore Plugins#
CE.SDK has a rich plugin ecosystem that extends the editor with powerful capabilities. Plugins can add new features, integrate third-party services, or customize editor behavior.
Background Removal#
Add AI-powered background removal that runs entirely in the browser without sending data to external servers.
import BackgroundRemovalPlugin from '@imgly/plugin-background-removal';
// Add background removal capabilityawait cesdk.addPlugin(BackgroundRemovalPlugin());See Background Removal for setup instructions and configuration options.
Print Ready PDF#
Export print-ready PDF/X-4 and PDF/X-3 files with CMYK color profiles for professional printing workflows.
import PrintReadyPDFPlugin from '@imgly/plugin-print-ready-pdf';
// Add print-ready PDF export capabilityawait cesdk.addPlugin(PrintReadyPDFPlugin());See Print Ready PDF for setup instructions and configuration options.
AI Integration#
Extend the editor with generative AI capabilities for text-to-image generation, image enhancement, and intelligent editing features. CE.SDK integrates with various AI providers.
import AIPlugin from '@imgly/plugin-ai-generation';
// Configure AI generationawait cesdk.addPlugin(AIPlugin({ provider: 'your-ai-provider', apiKey: 'your-api-key'}));See AI Integration for provider setup and supported AI features.
Discover More Plugins#
Explore the full plugin ecosystem in the IMG.LY plugins repository. Available plugins include:
- Vectorizer – Convert raster images to vectors
- Design Presets – Pre-built design templates
- Social Media Templates – Platform-specific sizing
- And more – Check the repository for the latest additions
Key Capabilities#
The Unsplash Editor combines professional design tools with free stock photography.
Unsplash Integration
Search and use millions of free high-quality photos with automatic attribution handling.
Background Removal
AI-powered background removal that runs entirely in the browser.
Professional Filters
Apply color grading with LUT filters, duotone effects, and image adjustments.
Text & Typography
Add styled text with typography controls, fonts, and visual effects.
Multi-Page Documents
Create presentations, brochures, and multi-page designs.
Export Options
Export to PNG, JPEG, and PDF with quality and size controls.
Troubleshooting#
Unsplash images don’t load#
- Check proxy URL: Verify you’ve configured the Unsplash API proxy URL correctly
- Check console errors: Look for network errors or CORS issues
- Test proxy directly: Ensure your proxy server is running and accessible
“Unsplash API URL not configured” warning#
- Set environment variable: Set
VITE_UNSPLASH_API_URLin your.envfile - Pass to init function: Pass
unsplashApiUrltoinitUnsplashEditor() - For development: The demo proxy is used automatically if no URL is provided
Rate limiting errors#
- Check Unsplash rate limits: Free tier allows 50 requests per hour
- Monitor
X-Ratelimit-Remainingheader: Your proxy should forward these headers - Upgrade to production: Apply for production access at unsplash.com/developers for higher limits
Editor doesn’t load#
- Check the container element exists: Ensure your container element is in the DOM before calling
create() - Verify the baseURL: Assets must be accessible from the CDN or your self-hosted location
- Check console errors: Look for CORS or network errors in browser developer tools
Watermark appears in production#
- Add your license key: Set the
licenseproperty in your configuration - Sign up for a trial: Get a free trial license at img.ly/forms/free-trial
Next Steps#
- Custom Asset Sources – Learn how asset sources work
- Theming – Customize colors and appearance
- Localization – Add translations
- Actions – Build custom export workflows