# Plugin Background Removal in the Browser Using ONNX Runtime with WebGPU Achieve 20x Faster Background Removal in the Browser Daniel Hauschildt, Emma Ning 11 Jun 2024 • 7 min read
# Plugin Unleash Creativity with CE.SDK’s New Plugin System Teaser: Our new Plugin System empowers customization and creativity with one-click features, smart design tools, and generative AI. Daniel Hauschildt, Eray Basar 3 Jun 2024 • 4 min read
# Release Notes CE.SDK v1.7.0 Release and Roadmap Enjoy powerful Blur and Effects APIs, Shadows, Rotation of Groups and Hierarchies, and more. Our Product Roadmap will keep you up-to-date. Malte Baumann, Daniel Hauschildt 8 Aug 2022 • 5 min read
# Release Notes CE.SDK v1.6.0 Release CE.SDK brings stunning Linear Gradient Fills, Blend Modes, powerful APIs, and more. Malte Baumann, Daniel Hauschildt 20 May 2022 • 3 min read
# Release Notes CE.SDK v1.5.0 Release This quarter CE.SDK brings PDF Export, High-Performance Rendering, and more updates. Daniel Hauschildt, Malte Baumann 14 Apr 2022 • 2 min read
# Release Notes CE.SDK v1.4.0 Release Enhance your user experience with an improved library system, easy UI translation and more. Daniel Hauschildt 22 Feb 2022 • 2 min read
# Release Notes CE.SDK v1.3.0 Release Including a fantastic dashboard to create and organize designs, we are happy to announce a major update for CE.SDK. Daniel Hauschildt 17 Jan 2022 • 3 min read
# Company Work Where You Work Best Img.ly will now transition into a remote-first company. We won’t get back to the old normal, as we don’t believe in an old normal. Now, we’re figuring out what it means to make a temporary change permanent. Daniel Hauschildt, Eray Basar 23 Jun 2020 • 4 min read
# Company An honest job description – img.ly is hiring a Senior Software Engineer We are looking for a Senior Software Engineer to join us in building and shaping web-based User Interfaces of our products. We are setting up the foundation for a new graphic design tool to challenge the status quo that eases the creation of smashing design and collaboration with fellow creators. Daniel Hauschildt 19 May 2020 • 5 min read
Titles for Software Engineers at img.ly At img.ly, we have simple criteria for our internal titles for a certain job. For each job, we define different stages from beginner to lead roles. We are aware that not everyone will fit each and every requirement for a stage, however, this guide should help in understanding our work. Daniel Hauschildt 18 May 2020 • 2 min read
# Design Building the Creative Engine of the Digital World With UBQ we are creating a platform for creative editing. We double down on our core belief that design can benefit a lot from technological advancements. Daniel Hauschildt, Eray Basar 22 Apr 2020 • 5 min read
# Creativity On the Democratization of Design Creating appealing designs remains hard for most of us, and there are many reasons for that. Daniel Hauschildt 24 Jun 2019 • 4 min read
# Software Development Rebuild or Report? On helping yourself and others through precise Bug Reports Daniel Hauschildt 26 Apr 2018 • 5 min read
# Developer Tools Build or Buy? We all know the deal; thoughts about new products bounce around in our heads and sometimes those thoughts yield ideas we want to pursue. Once that happens we start putting ourselves into action by building a prototype, ideally on the shortest path possible. Daniel Hauschildt 2 Nov 2017 • 5 min read