type AssetDragAction = (payload) => void;Action function that starts a drag of an asset onto the canvas.
Run it in a dragstart handler. It writes the drag data that names the asset, so a drop on
the canvas runs asset.drop for it. A browser accepts drag data only inside dragstart, so a
custom implementation must write it synchronously.
Parameters#
| Parameter | Type | Description |
|---|---|---|
payload |
AddImageOptions |
The dragstart event and the dragged asset |
Returns#
void