Configuration
The SettingsList
provides a lot of functions for customizing the Editor.
To modify this configuration you need to generate a new SettingsList
object and configurate the different models. Afterwards, you add the modified SettingsList
to the CameraPreviewBuilder
or the PhotoEditorBuilder
.
public class EditorDemoActivity extends Activity implements PermissionRequest.Response {
// Important permission request for Android 6.0 and above, don't forget to add this!
@Override
public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) {
PermissionRequest.onRequestPermissionsResult(requestCode, permissions, grantResults);
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
@Override
public void permissionGranted() {}
@Override
public void permissionDenied() {
/* TODO: The Permission was rejected by the user. The Editor was not opened,
* Show a hint to the user and try again. */
}
public static int PESDK_RESULT = 1;
public static int GALLERY_RESULT = 2;
private SettingsList createPesdkSettingsList() {
// Create a empty new SettingsList and apply the changes on this referance.
SettingsList settingsList = new SettingsList();
// If you include our asset Packs and you use our UI you also need to add them to the UI,
// otherwise they are only available for the backend
// See the specific feature sections of our guides if you want to know how to add our own Assets.
settingsList.getSettingsModel(UiConfigFilter.class).setFilterList(
FilterPackBasic.getFilterPack()
);
settingsList.getSettingsModel(UiConfigText.class).setFontList(
FontPackBasic.getFontPack()
);
settingsList.getSettingsModel(UiConfigFrame.class).setFrameList(
FramePackBasic.getFramePack()
);
settingsList.getSettingsModel(UiConfigOverlay.class).setOverlayList(
OverlayPackBasic.getOverlayPack()
);
settingsList.getSettingsModel(UiConfigSticker.class).setStickerLists(
StickerPackEmoticons.getStickerCategory(),
StickerPackShapes.getStickerCategory()
);
// Set custom editor image export settings
settingsList.getSettingsModel(SaveSettings.class)
.setExportDir(Directory.DCIM, "SomeFolderName")
.setExportPrefix("result_")
.setSavePolicy(SaveSettings.SavePolicy.RETURN_ALWAYS_ONLY_OUTPUT);
return settingsList;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
openSystemGalleryToSelectAnImage();
}
private void openSystemGalleryToSelectAnImage() {
Intent intent = new Intent(Intent.ACTION_PICK, MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
if (intent.resolveActivity(getPackageManager()) != null) {
startActivityForResult(intent, GALLERY_RESULT);
} else {
Toast.makeText(
this,
"No Gallery APP installed",
Toast.LENGTH_LONG
).show();
}
}
private void openEditor(Uri inputImage) {
SettingsList settingsList = createPesdkSettingsList();
// Set input image
settingsList.getSettingsModel(LoadSettings.class).setSource(inputImage);
new EditorBuilder(this)
.setSettingsList(settingsList)
.startActivityForResult(this, PESDK_RESULT);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent intent) {
super.onActivityResult(requestCode, resultCode, intent);
if (resultCode == RESULT_OK && requestCode == GALLERY_RESULT) {
// Open Editor with some uri in this case with an image selected from the system gallery.
Uri selectedImage = intent.getData();
openEditor(selectedImage);
} else if (resultCode == RESULT_OK && requestCode == PESDK_RESULT) {
// Editor has saved an Image.
EditorSDKResult data = new EditorSDKResult(intent);
// This adds the result and source image to Android's gallery
data.notifyGallery(EditorSDKResult.UPDATE_RESULT & EditorSDKResult.UPDATE_SOURCE);
Log.i("PESDK", "Source image is located here " + data.getSourceUri());
Log.i("PESDK", "Result image is located here " + data.getResultUri());
// TODO: Do something with the result image
// OPTIONAL: read the latest state to save it as a serialisation
SettingsList lastState = data.getSettingsList();
try {
new IMGLYFileWriter(lastState).writeJson(new File(
Environment.getExternalStorageDirectory(),
"serialisationReadyToReadWithPESDKFileReader.json"
));
} catch (IOException e) { e.printStackTrace(); }
} else if (resultCode == RESULT_CANCELED && requestCode == PESDK_RESULT) {
// Editor was canceled
EditorSDKResult data = new EditorSDKResult(intent);
Uri sourceURI = data.getSourceUri();
// TODO: Do something with the source...
}
}
}
class KEditorDemoActivity : Activity(), PermissionRequest.Response {
companion object {
const val PESDK_RESULT = 1
const val GALLERY_RESULT = 2
}
// Important permission request for Android 6.0 and above, don't forget to add this!
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
PermissionRequest.onRequestPermissionsResult(requestCode, permissions, grantResults)
super.onRequestPermissionsResult(requestCode, permissions, grantResults)
}
override fun permissionGranted() {}
override fun permissionDenied() {
/* TODO: The Permission was rejected by the user. The Editor was not opened,
* Show a hint to the user and try again. */
}
// Create a empty new SettingsList and apply the changes on this referance.
// If you include our asset Packs and use our UI you also need to add them to the UI,
// otherwise they are only available for the backend (like Serialisation)
// See the specific feature sections of our guides if you want to know how to add our own Assets.
private fun createPesdkSettingsList() =
PhotoEditorSettingsList()
.configure<UiConfigFilter> {
it.setFilterList(FilterPackBasic.getFilterPack())
}
.configure<UiConfigText> {
it.setFontList(FontPackBasic.getFontPack())
}
.configure<UiConfigFrame> {
it.setFrameList(FramePackBasic.getFramePack())
}
.configure<UiConfigOverlay> {
it.setOverlayList(OverlayPackBasic.getOverlayPack())
}
.configure<UiConfigSticker> {
it.setStickerLists(
StickerPackEmoticons.getStickerCategory(),
StickerPackShapes.getStickerCategory()
)
}
.configure<SaveSettings> {
// Set custom editor image export settings
it.setExportDir(Directory.DCIM, "SomeFolderName")
it.setExportPrefix("result_")
it.savePolicy = SaveSettings.SavePolicy.RETURN_ALWAYS_ONLY_OUTPUT
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
openSystemGalleryToSelectAnImage()
}
fun openSystemGalleryToSelectAnImage() {
val intent = Intent(Intent.ACTION_PICK, MediaStore.Images.Media.EXTERNAL_CONTENT_URI)
if (intent.resolveActivity(packageManager) != null) {
startActivityForResult(intent, GALLERY_RESULT)
} else {
Toast.makeText(
this,
"No Gallery APP installed",
Toast.LENGTH_LONG
).show()
}
}
fun openEditor(inputImage: Uri?) {
val settingsList = createPesdkSettingsList()
settingsList.configure<LoadSettings> {
it.source = inputImage
}
settingsList[LoadSettings::class].source = inputImage
PhotoEditorBuilder(this)
.setSettingsList(settingsList)
.startActivityForResult(this, PESDK_RESULT)
}
override fun onActivityResult(requestCode: Int, resultCode: Int, intent: Intent) {
super.onActivityResult(requestCode, resultCode, intent)
if (resultCode == RESULT_OK && requestCode == GALLERY_RESULT) {
// Open Editor with some uri in this case with an image selected from the system gallery.
openEditor(intent.data)
} else if (resultCode == RESULT_OK && requestCode == PESDK_RESULT) {
// Editor has saved an Image.
val data = EditorSDKResult(intent)
// This adds the result and source image to Android's gallery
data.notifyGallery(EditorSDKResult.UPDATE_RESULT and EditorSDKResult.UPDATE_SOURCE)
Log.i("PESDK", "Source image is located here ${data.sourceUri}")
Log.i("PESDK", "Result image is located here ${data.resultUri}")
// TODO: Do something with the result image
// OPTIONAL: read the latest state to save it as a serialisation
val lastState = data.settingsList
try {
IMGLYFileWriter(lastState).writeJson(File(
Environment.getExternalStorageDirectory(),
"serialisationReadyToReadWithPESDKFileReader.json"
))
} catch (e: IOException) {
e.printStackTrace()
}
} else if (resultCode == RESULT_CANCELED && requestCode == PESDK_RESULT) {
// Editor was canceled
val data = EditorSDKResult(intent)
val sourceURI = data.sourceUri
// TODO: Do something with the source...
}
}
}
Toolset configuration
In order to change the tools or rearrange them, use the setToolList
method of the UiConfigMainMenu
object. Before this, you can use the getTools()
method to get an ArrayList
containing the default tools. You can use the clear()
method to clear the list and refill it with your selection of tools in the preferred order or update it directly. You can also add custom tools by extending
the AbstractEditorTool
class.
A single ToolItem
object takes three parameters:
- ID of the tool panel
- The tool name
- ImageSource of the icon
// Obtain the config
UiConfigMainMenu uiConfigMainMenu = settingsList.getSettingsModel(UiConfigMainMenu.class);
// Set the tools you want keep sure you licence is cover the feature and do not forget to include the correct modules in your build.gradle
uiConfigMainMenu.setToolList(
new ToolItem(TransformToolPanel.TOOL_ID, R.string.pesdk_transform_title_name, ImageSource.create(R.drawable.imgly_icon_tool_transform)),
new ToolItem(FilterToolPanel.TOOL_ID, R.string.pesdk_filter_title_name, ImageSource.create(R.drawable.imgly_icon_tool_filters)),
new ToolItem(AdjustmentToolPanel.TOOL_ID, R.string.pesdk_adjustments_title_name, ImageSource.create(R.drawable.imgly_icon_tool_adjust)),
new ToolItem(StickerToolPanel.TOOL_ID, R.string.pesdk_sticker_title_name, ImageSource.create(R.drawable.imgly_icon_tool_sticker)),
new ToolItem(TextDesignToolPanel.TOOL_ID, R.string.pesdk_textDesign_title_name, ImageSource.create(R.drawable.imgly_icon_tool_text_design)),
new ToolItem(TextToolPanel.TOOL_ID, R.string.pesdk_text_title_name, ImageSource.create(R.drawable.imgly_icon_tool_text)),
new ToolItem(OverlayToolPanel.TOOL_ID, R.string.pesdk_overlay_title_name, ImageSource.create(R.drawable.imgly_icon_tool_overlay)),
new ToolItem(FrameToolPanel.TOOL_ID, R.string.pesdk_frame_title_name, ImageSource.create(R.drawable.imgly_icon_tool_frame)),
new ToolItem(BrushToolPanel.TOOL_ID, R.string.pesdk_brush_title_name, ImageSource.create(R.drawable.imgly_icon_tool_brush)),
new ToolItem(FocusToolPanel.TOOL_ID, R.string.pesdk_focus_title_name, ImageSource.create(R.drawable.imgly_icon_tool_focus))
);
// Obtain the config
settingsList.getSettingsModel(UiConfigMainMenu::class.java).apply {
// Set the tools you want keep sure you licence is cover the feature and do not forget to include the correct modules in your build.gradle
setToolList(
ToolItem("imgly_tool_transform", R.string.pesdk_transform_title_name, ImageSource.create(R.drawable.imgly_icon_tool_transform)),
ToolItem("imgly_tool_filter", R.string.pesdk_filter_title_name, ImageSource.create(R.drawable.imgly_icon_tool_filters)),
ToolItem("imgly_tool_adjustment", R.string.pesdk_adjustments_title_name, ImageSource.create(R.drawable.imgly_icon_tool_adjust)),
ToolItem("imgly_tool_sticker_selection", R.string.pesdk_sticker_title_name, ImageSource.create(R.drawable.imgly_icon_tool_sticker)),
ToolItem("imgly_tool_text_design", R.string.pesdk_textDesign_title_name, ImageSource.create(R.drawable.imgly_icon_tool_text_design)),
ToolItem("imgly_tool_text", R.string.pesdk_text_title_name, ImageSource.create(R.drawable.imgly_icon_tool_text)),
ToolItem("imgly_tool_overlay", R.string.pesdk_overlay_title_name, ImageSource.create(R.drawable.imgly_icon_tool_overlay)),
ToolItem("imgly_tool_frame", R.string.pesdk_frame_title_name, ImageSource.create(R.drawable.imgly_icon_tool_frame)),
ToolItem("imgly_tool_brush", R.string.pesdk_brush_title_name, ImageSource.create(R.drawable.imgly_icon_tool_brush)),
ToolItem("imgly_tool_focus", R.string.pesdk_focus_title_name, ImageSource.create(R.drawable.imgly_icon_tool_focus))
)
}
Select available crop ratios
Check out our transform documentation.
Configuring available fonts
Take a look at the text documentation.
Adding or removing stickers
Take a look at the stickers documentation.
Adding or removing filters
Take a look at the filters documentation.