<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>Fabric.js – IMG.LY Blog</title><description>Posts tagged Fabric.js on the IMG.LY blog.</description><link>https://img.ly/blog/tag/fabric-js/</link><language>en-us</language><image><url>https://img.ly/apple-touch-icon.png</url><title>Fabric.js – IMG.LY Blog</title><link>https://img.ly/blog/tag/fabric-js/</link></image><atom:link href="https://img.ly/blog/tag/fabric-js/rss.xml" rel="self" type="application/rss+xml"/><generator>Astro</generator><lastBuildDate>Fri, 26 Jun 2026 15:01:05 GMT</lastBuildDate><ttl>60</ttl><item><title>Build vs. Buy: Is Fabric.js Right for You</title><link>https://img.ly/blog/build-vs-buy-is-fabric-js-right-for-you/</link><guid isPermaLink="true">https://img.ly/blog/build-vs-buy-is-fabric-js-right-for-you/</guid><description>This blog article provides a detailed comparison between Fabric.js and IMG.LY’s CreativeEditor SDK (CE.SDK) for teams building in-product design editors. It outlines the strengths of Fabric.js as a low-level canvas library, but focuses on the growing limitations teams face as they scale.</description><pubDate>Thu, 15 May 2025 09:31:43 GMT</pubDate><content:encoded>&lt;p&gt;When you’re building a design editor into your product whether for social content, marketing assets, video, or design workflows choosing the right foundation matters. Many teams start with Fabric.js, an open-source canvas library, attracted by its flexibility and permissive license. But as the project scope grows, so do the limitations.&lt;/p&gt;
&lt;p&gt;This article explores the advantages, but also the pitfalls of building a creative tool with Fabric.js and why many product teams ultimately decide to switch or start with a commercial SDK like &lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt;’s CreativeEditor SDK (CE.SDK).&lt;/p&gt;
&lt;p&gt;Consult our &lt;a href=&quot;https://img.ly/fabricjs-alternative/&quot;&gt;comparison page of Fabric.js and IMG.LY&lt;/a&gt; for a feature by feature breakdown of the differences between our SDKs and Fabric.js.&lt;/p&gt;
&lt;h2 id=&quot;why-teams-switch-from-fabricjs&quot;&gt;&lt;strong&gt;Why Teams Switch from Fabric.js&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;We’ve spoken with dozens of companies, from startups to enterprise clients, who evaluated Fabric.js and in many cases opted for IMG.LY instead. Here’s what we consistently hear:&lt;/p&gt;
&lt;h3 id=&quot;1-time-to-market-vs-reinventing-the-wheel&quot;&gt;&lt;strong&gt;1. Time-to-Market vs. Reinventing the Wheel&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Open-source is attractive at first. But once the excitement of building wears off, teams often face a sobering reality: stitching together a decent editing experience from Fabric.js is a months-long effort.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“We used Fabric.js before, but if IMG.LY’s SDK is cost-effective, we’d rather not reinvent the wheel.”&lt;/p&gt;
&lt;p&gt;— B2B SaaS Prospect&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;They want a modern editor UI, fast iteration cycles, and a stable base not to spend their next quarter building the basics like zoom, text editing, object grouping, layer management, or responsive templates.&lt;/p&gt;
&lt;h3 id=&quot;2-lack-of-advanced-features&quot;&gt;&lt;strong&gt;2. Lack of Advanced Features&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Fabric.js excels at low-level canvas manipulation&lt;/strong&gt;, offering a robust API for working directly with objects on the HTML5 canvas - shapes, images, text, and transformations. It’s a great starting point for developers who want fine-grained control over rendering and interactivity. &lt;strong&gt;However, it falls short when it comes to modern editing paradigms&lt;/strong&gt;. Fabric.js provides no native concept of reusable templates, lacks support for layout and design constraints like alignment guides or snapping behavior, and does not include higher-level abstractions for content-aware or AI-powered editing. &lt;strong&gt;In short, Fabric.js gives you a raw toolkit, not a polished, plug-and-play editing solution.&lt;/strong&gt; If you’re building a sophisticated design application, you’ll need to layer these capabilities yourself or integrate additional frameworks to bridge the gap.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“We needed a template system and advanced photo editing. Open-source libraries couldn’t do it out of the box.”&lt;/p&gt;
&lt;p&gt;— Marketplace Platform Prospect&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Teams chasing parity with Canva or Adobe tools quickly hit walls. What starts as a proof-of-concept becomes a rebuild of the tables stakes of design editing.&lt;/p&gt;
&lt;h2 id=&quot;real-world-use-cases--vertical-specific-challenges&quot;&gt;&lt;strong&gt;Real-World Use Cases &amp;#x26; Vertical-Specific Challenges&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;We’ve seen teams from various industries reach the same conclusion: Fabric.js doesn’t scale to meet their creative, technical, or business needs. A few common themes:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;E-commerce &amp;#x26; Web-to-Print&lt;/strong&gt;: Retailers building product customization flows need template constraints, consistent output quality, and export formats that go beyond canvas. They can’t afford rendering inconsistencies or unpredictable export fidelity.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;MarTech &amp;#x26; Social Media Tools&lt;/strong&gt;: Marketers need batch generation, AI-assisted creative workflow, brand constraints and consistent creative output across devices. Fabric.js lacks built-in support for these workflows.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Mobile-first Apps&lt;/strong&gt;: Teams building hybrid apps or web apps that need to be functional on mobile struggle with Fabric.js’ &lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/6980&quot;&gt;lacklustre mobile support&lt;/a&gt;. The inability to deliver a consistent UX across iOS, Android, and Web leads to dropped features or split tech stacks.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Video and Multimedia Platforms&lt;/strong&gt;: Fabric.js has no native video support, track-based editing, or multi-frame logic. Prospects in this space frequently abandon their Fabric.js POCs once real constraints emerge.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;A major pain point across all verticals is &lt;strong&gt;rendering consistency&lt;/strong&gt;. CE.SDK renders identically across browser, server, and mobile thanks to a shared rendering core (&lt;a href=&quot;https://img.ly/docs/cesdk/node/get-started/overview-e18f40/&quot;&gt;CreativeEngine&lt;/a&gt;). This is critical for:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Workflows that begin on web and finish on mobile&lt;/li&gt;
&lt;li&gt;Server-side generation (e.g., previews, PDFs, batch exports)&lt;/li&gt;
&lt;li&gt;Feature parity and UX reliability across platforms&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Check out our &lt;a href=&quot;https://img.ly/demos/&quot;&gt;demo page&lt;/a&gt; to explore these use cases.&lt;/p&gt;
&lt;h2 id=&quot;technical-debt-the-hidden-cost-of-fabricjs&quot;&gt;&lt;strong&gt;Technical Debt: The Hidden Cost of Fabric.js&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;On paper, Fabric.js seems like a fast way to get started. But its real cost emerges over time in performance bottlenecks, missing architecture, and maintenance drag.&lt;/p&gt;
&lt;h3 id=&quot;aging-codebase-and-patchy-maintenance&quot;&gt;&lt;strong&gt;Aging Codebase and Patchy Maintenance&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;As of 2025, Fabric.js has over 400 open issues on GitHub, some dating back years. Many feature requests such as better performance for large object sets, async rendering, or text-on-path improvements are either unresolved or uncertainly prioritized.&lt;/p&gt;
&lt;p&gt;The core maintainers do their best, but progress is slow. You’re relying on volunteer effort for critical infrastructure.&lt;/p&gt;
&lt;h3 id=&quot;slow-issue-resolution&quot;&gt;&lt;strong&gt;Slow Issue Resolution&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Many of the GitHub issues (e.g., &lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/5885&quot;&gt;#5885&lt;/a&gt;, &lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/6582&quot;&gt;#6582&lt;/a&gt;) highlight long-standing rendering bugs and performance problems. These are hard to fix, and updates can break your own hacks or workarounds.&lt;/p&gt;
&lt;p&gt;Unlike a commercial SDK, Fabric.js doesn’t guarantee backward compatibility. No SLAs. Little roadmap visibility.&lt;/p&gt;
&lt;h2 id=&quot;customer-feedback-why-they-walked-away&quot;&gt;&lt;strong&gt;Customer Feedback: Why They Walked Away&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;Here are some soundbites from our customers and prospects on why they decided against building with Fabric.js:&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“The quality and UX didn’t meet our standards.”&lt;/em&gt;&lt;br&gt;
Product Customizer&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“Developer experience was poor. We spent more time debugging than building features.”&lt;/em&gt;&lt;br&gt;
B2B SaaS Ad Design&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“We needed enterprise support, scalability, and documentation. Open source didn’t cut it.”&lt;/em&gt;&lt;br&gt;
Web to print Customer&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“Cross-platform support and minimum SDK version constraints were a major blocker.”&lt;/em&gt;&lt;br&gt;
Claim Management Application&lt;/p&gt;
&lt;h2 id=&quot;voice-of-the-dev&quot;&gt;&lt;strong&gt;Voice of the Dev&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;Beyond enterprise evaluations, developers working with Fabric.js often share their struggles publicly on GitHub, Stack Overflow, and developer forums. Their commentary offers real-world insight into day-to-day frustrations:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“FabricJS doesn’t seem to work well on Mobile.”&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/6980&quot;&gt;Github issue #6980&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“Fabric.js object controls don’t work until after a common selection is made. Had to hack around it with extra event listeners.”&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://stackoverflow.com/questions/64697215/fabricjs-object-controls-not-working-until-common-selection&quot;&gt;StackOverflow&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“Trying to integrate Fabric.js with Next.js + Rollup is a mess. Unexpected tokens, config rewrites — it doesn’t play well with modern bundlers.”&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/8444&quot;&gt;GitHub Issue #8444&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“We’re blocked by the use of ‘unsafe-eval’ due to our content security policy. Fabric.js needs a rewrite to be CSP-compliant.”&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://github.com/fabricjs/fabric.js/issues/9666&quot;&gt;GitHub Issue #9666&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Concrete takeaways from developer feedback:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Basic UI control quirks&lt;/strong&gt;: Common issues with selection handling and control behavior require manual workarounds.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Compatibility friction&lt;/strong&gt;: Fabric.js does not play well with modern build tools like Next.js and Rollup without additional configuration or patching.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Security blockers&lt;/strong&gt;: The reliance on &lt;code&gt;unsafe-eval&lt;/code&gt; creates CSP conflicts, making it unsuitable for projects with strict security requirements.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Uncertain roadmap&lt;/strong&gt;: Critical features like async rendering may sit open for years, and niche features important to your use case may never land if they don’t align with community priorities.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;While every open source project faces these difficulties, they do represent systemic issues with performance, extensibility, and production-readiness. For teams building long-lived, customer-facing tools, this developer feedback is often a leading indicator of future roadblocks.&lt;/p&gt;
&lt;h2 id=&quot;back-of-the-envelope-cost-of-building-with-fabricjs&quot;&gt;&lt;strong&gt;Back-of-the-Envelope Cost of Building with Fabric.js&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;Many teams underestimate the cost of building a design editor from scratch. Here’s a rough breakdown of the time investment we’ve heard from teams who tried:&lt;/p&gt;





























&lt;table&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;&lt;strong&gt;Task&lt;/strong&gt;&lt;/th&gt;&lt;th&gt;&lt;strong&gt;Estimated Engineering Time&lt;/strong&gt;&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Core canvas-based editor UI (zoom, drag, resize, selection, tool switching)&lt;/td&gt;&lt;td&gt;6–8 weeks&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;SVG support, snapping, grouping, and layer management&lt;/td&gt;&lt;td&gt;4–6 weeks&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Template constraints&lt;/td&gt;&lt;td&gt;3–5 weeks&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Cross-platform adaptation (ironing out issues on mobile browsers, defining fallbacks)&lt;/td&gt;&lt;td&gt;4–6 weeks&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Bug triage, ongoing maintenance, and refactors (first 12–18 months)&lt;/td&gt;&lt;td&gt;6–9 weeks&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;
&lt;p&gt;&lt;strong&gt;Total: ~6–8 months of senior dev time&lt;/strong&gt; just to get to feature parity with what CE.SDK offers out of the box.&lt;/p&gt;
&lt;p&gt;This doesn’t include the cost of QA, product management, or future extensibility. Nor the opportunity cost of what your team could be building instead.&lt;/p&gt;
&lt;h2 id=&quot;imglys-cesdk-a-ready-made-solution-built-for-growth&quot;&gt;&lt;strong&gt;IMG.LY’s CE.SDK: A Ready-Made Solution Built for Growth&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;By contrast, IMG.LY offers a production-grade SDK built for cross-platform creative tools, backed by a dedicated engineering team and used by major apps across industries.&lt;/p&gt;
&lt;div&gt;&lt;table&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;&lt;strong&gt;Category&lt;/strong&gt;&lt;/th&gt;&lt;th&gt;&lt;strong&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt; (CE.SDK)&lt;/strong&gt;&lt;/th&gt;&lt;th&gt;&lt;strong&gt;Fabric.js&lt;/strong&gt;&lt;/th&gt;&lt;th&gt;&lt;strong&gt;Notes&lt;/strong&gt;&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Out-of-the-box UI&lt;/td&gt;&lt;td&gt;✅ Prebuilt modern UI&lt;/td&gt;&lt;td&gt;❌ Build from scratch&lt;/td&gt;&lt;td&gt;CE.SDK ships with full UI/UX patterns&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Plugin System&lt;/td&gt;&lt;td&gt;✅ Native plugin architecture&lt;/td&gt;&lt;td&gt;⚠️ Manual code extension&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt; supports formal plugin APIs&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Free Drawing Tools&lt;/td&gt;&lt;td&gt;⚠️ Requires integration&lt;/td&gt;&lt;td&gt;✅ Built-in pencil + shapes&lt;/td&gt;&lt;td&gt;Fabric.js excels at shape-level control&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Advanced Editing&lt;/td&gt;&lt;td&gt;✅ Vector + raster support, layering, filters&lt;/td&gt;&lt;td&gt;⚠️ Basic vector only&lt;/td&gt;&lt;td&gt;CE.SDK includes pro-grade editing capabilities&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Templating System&lt;/td&gt;&lt;td&gt;✅ Dynamic placeholders + constraints&lt;/td&gt;&lt;td&gt;❌ Manual implementation&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt; supports automation workflows&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Video Editing&lt;/td&gt;&lt;td&gt;✅ Multi-track timeline editor&lt;/td&gt;&lt;td&gt;❌ Not supported&lt;/td&gt;&lt;td&gt;No video support in Fabric.js&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Cross-Platform&lt;/td&gt;&lt;td&gt;✅ Web, iOS, Android, Node, Flutter&lt;/td&gt;&lt;td&gt;⚠️ Web only&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt; has native SDKs and server tools&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Asset Integrations&lt;/td&gt;&lt;td&gt;✅ Unsplash, Getty, Brandfolder&lt;/td&gt;&lt;td&gt;❌ Manual setup&lt;/td&gt;&lt;td&gt;CE.SDK integrates assets out-of-the-box&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Enterprise Support&lt;/td&gt;&lt;td&gt;✅ SLAs, onboarding, deployment help&lt;/td&gt;&lt;td&gt;❌ Community support only&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt; offers dedicated engineering help&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Design File Import Support&lt;/td&gt;&lt;td&gt;✅ PSD, AI, INDD&lt;/td&gt;&lt;td&gt;⚠️ None&lt;/td&gt;&lt;td&gt;CE.SDK supports importing common design file formats&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;AI Editing&lt;/td&gt;&lt;td&gt;✅ Background removal, integrate any AI model for image/video/text/audio gen&lt;/td&gt;&lt;td&gt;❌ Not supported&lt;/td&gt;&lt;td&gt;AI-native editing pipeline available&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;Rendering Consistency&lt;/td&gt;&lt;td&gt;✅ Unified engine across platforms&lt;/td&gt;&lt;td&gt;⚠️ Browser dependent&lt;/td&gt;&lt;td&gt;CE.SDK ensures pixel-parity on all targets&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;
&lt;h2 id=&quot;when-does-fabricjs-still-make-sense&quot;&gt;&lt;strong&gt;When Does Fabric.js Still Make Sense?&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;This article might read like a put-down, but it’s not supposed to be that. Until now we were simply evaluating Fabric.js with respect to building fully-featured design editing tools. There are, however, a number of well-scoped use cases where Fabric.js excels. These include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Building an &lt;strong&gt;internal tool&lt;/strong&gt;, proof of concept, or educational app&lt;/li&gt;
&lt;li&gt;Creating a &lt;strong&gt;custom, single-platform sketching or annotation layer&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Developing a &lt;strong&gt;low-fidelity prototype&lt;/strong&gt; with full code-level control&lt;/li&gt;
&lt;li&gt;Building canvas collaboration tools such as &lt;strong&gt;drag and drop editors&lt;/strong&gt; or interactive canvases, such as Miro.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;An example of where Fabric.js worked well is a tool such as &lt;a href=&quot;https://mockola.com/&quot;&gt;Mockola&lt;/a&gt;, a drag-and-drop diagram editor, where shape manipulation, lightweight rendering, and canvas-level control are more important than cross-platform design fidelity. Mockola’s is a good use case, because its emphasis on real-time collaboration and planning rather than high-fidelity design. This means that features like free drawing, drag-and-drop, and JSON-based serialization are a great fit, all of which Fabric.js supports out of the box.&lt;/p&gt;
&lt;p&gt;For teams willing to invest in building and maintaining their own editor infrastructure and whose use case does not require cross-platform parity, advanced media editing, or enterprise scaling Fabric.js continues to be a compelling foundation.&lt;/p&gt;
&lt;p&gt;However, for products that need to ship quickly, scale reliably, and support modern creative workflows across platforms, IMG.LY’s CE.SDK offers the infrastructure and polish that customers now expect.&lt;/p&gt;
&lt;h2 id=&quot;the-bottom-line&quot;&gt;&lt;strong&gt;The Bottom Line&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;As &lt;a href=&quot;https://www.youtube.com/watch?v=TBOazhxtq5s&quot;&gt;MIT CIO Symposium speaker&lt;/a&gt; Mark Holst-Knudsen put it:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“You shouldn’t build anything that’s available off the shelf because it’s not a source of competitive advantage if everybody else can avail themselves of it.”&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;For most companies, building an editor from scratch is not a competitive edge, it’s a distraction from shipping and scaling. And Fabric.js, while capable in the hands of specialists, isn’t a shortcut to the finish line.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://IMG.LY&quot;&gt;IMG.LY&lt;/a&gt;’s CE.SDK gives you a head start with advanced editing features, AI automation, template support, plugin extensibility, rendering consistency, and battle-tested scalability across platforms. We put together a &lt;a href=&quot;https://img.ly/blog/imgly-impact-report/&quot;&gt;data report based on 600+ customers, 28 structured customer interviews, and a self-reported customer survey&lt;/a&gt; that speaks for itself when it comes to real-life outcomes.&lt;/p&gt;
&lt;p&gt;So before you dive into Fabric.js and start reinventing core functionality, ask yourself: What competitive advantage are you going to build &lt;strong&gt;on top&lt;/strong&gt; of a design editor and which functionality are you better served buying from a trusted vendor?&lt;/p&gt;</content:encoded><dc:creator>Jan</dc:creator><media:content url="https://blog.img.ly/2025/05/build-vs-buy-imgly-fabricjs-sdk.jpg" medium="image"/><category>Fabric.js</category><category>CE.SDK</category><category>OpenSource</category></item></channel></rss>